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Question by shivanraptor · Aug 23, 2020 at 02:30 PM · tilemapisometricordering

Isometric Tilemap is blocking UI elements

I'm using Unity 2019.4.6f1, and I'm working on Isometric Tilemaps.

The hierarchy is like this: Hierarchy

The VillageScreen is a Canvas, img-bg is an UI Image, the two Panel are UI Panels, and the Grid and Tilemap are the isometric tilemaps. The problem is, the Tilemap is blocking all other UI elements, and it seems to be always on top, no matter how do I set the Z value.

The Grid setting is: Grid Settings

My question is: How do I put the UI elements ABOVE the Tilemap?

p.s. the buttons are clickable, it just cannot be displayed properly.

screen-shot-2020-08-23-at-101523-pm.png (14.3 kB)
screen-shot-2020-08-23-at-101542-pm.png (32.2 kB)
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