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Question by Rati · Aug 30, 2020 at 02:58 AM · navmeshnavmeshagentpathfindingpath

Is there a way to modify my script a path, before setting it to a NavmeshAgent

Hello. I would like to modify a generated path for a navmesh agent.

the Agent.CalculatePath gave me a path i can read, but it is readonly. i would like to modify it. is there a way to create a new path with my custom corners and giving it to the navmeshagent ? or just edit the path ?

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