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Question by Alternicity2 · Sep 05, 2020 at 11:27 AM · blender animationdeformationcharacter animation

Weight painting issue in Unity but not Blender

Hi. This character animates fine in blender but once in unity there are deformation issues that I don't understand. Does anyone know what might be causing this or what I can tweak to be rid of it?

thanks for looking, S alt text

weightspaintinginunity.png (441.1 kB)
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Answer by BenWiller1989 · Sep 05, 2020 at 12:21 PM

To use inverse Kinematic works fine, but don't Generate Rig. Unity sadly still has some issues with it. You can use the normal metarig but not the Rigified rig!

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