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Question by Vel_1828 · Sep 12, 2020 at 02:20 PM · physicsrigidbody

Rigidbodies bounce chaotically

I am making a puzzle game in which you spawn blocks on physics (simple cubes, ramps etc). Spawning works - I make them appear a few centimetres above ground, also you cant spawn when they are colliding with anything. But if I spawn more blocks one above another, then they often bounce off at high speeds, while they should slowly settle down as gravity tells them to. Default physics materials.

What can I do to prevent such behavior ?

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Answer by Vel_1828 · Sep 12, 2020 at 05:06 PM

Okay, found solution. I just set rigidbody depenetration speed to 1 and the problem is gone.

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