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Question by Bajtix · Sep 20, 2020 at 08:41 AM · renderingcloth

How to add cloth in HDRP?

I have added all of the cloth components and setup the materials. The cloth works fine in Game preview window, but dissapears in build. Tried a lot of things, including the "update when offscreen" property and dynamic occlusion, changed the bounds as well, nothing seems to change.

  • Unity version: 2020.2.0b2, tried in 2020.2.0b1

  • Tried in HDRP 8.1,8.2,9.0 and 10

Does anyone know how to fix it?

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Answer by Bajtix · Sep 20, 2020 at 09:09 AM

Figured it out! I enabled Dev Build and found out the error: CollisionMeshData couldn't be created because the mesh has been marked as non-accessible.

I fixed it by enabling Read/Write on the mesh and setting Generate Colliders to true

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