Hello all,
I am developing a game in landscape
Movement is from left to right
Could you please help me in these 2 moments:
- Is there a way to “rotate” the scene/canvas so the movement is perceived not from left to right, but from down to up (the gravity would shift from the floor down, to the right wall)
- In landscape, the floor is the point of gravity (object falls down), when I would turn the canvas (as in step 1) the gravity fall will be basically to the right. Is there a way that at each start, the game would mirror the scene where the “gravity wall” would be either left or right.