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Question by Emperor015 · Oct 03, 2020 at 09:22 PM · post processingambient occlusionnullreferenceexeption

NullReferenceException PostProcessing AmbientOcclusion IsEnabledAndSupported

NullReferenceException: Object reference not set to an instance of an object UnityEngine.Rendering.PostProcessing.AmbientOcclusion.IsEnabledAndSupported (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) (at Library/PackageCache/com.unity.postprocessing@2.3.0/PostProcessing/Runtime/Effects/AmbientOcclusion.cs:182) UnityEngine.Rendering.PostProcessing.PostProcessLayer.SetLegacyCameraFlags (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) (at Library/PackageCache/com.unity.postprocessing@2.3.0/PostProcessing/Runtime/PostProcessLayer.cs:771) UnityEngine.Rendering.PostProcessing.PostProcessLayer.SetupContext (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) (at Library/PackageCache/com.unity.postprocessing@2.3.0/PostProcessing/Runtime/PostProcessLayer.cs:863) UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () (at Library/PackageCache/com.unity.postprocessing@2.3.0/PostProcessing/Runtime/PostProcessLayer.cs:533) UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () (at Library/PackageCache/com.unity.postprocessing@2.3.0/PostProcessing/Runtime/PostProcessLayer.cs:462) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

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avatar image UnityToMakeMoney · Oct 03, 2020 at 09:57 PM 0
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Can you please provide some code and/or screenshots? Also, some additional background information would be really helpful too.


The error is basically telling you that it is trying to access some object that doesn't exist because you haven't added it in the inspector, can't be accessed, or was destroyed/doesn't exist.

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Answer by $$anonymous$$ · Feb 21, 2021 at 05:19 PM

hello there i had the same problem

try removing the post processing layer from the camera and then add it again it worked for me

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avatar image LexGear · Apr 25, 2022 at 12:56 AM 0
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So that's what it was this whole time. Thank you!

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