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Question by Gydiah · Oct 06, 2020 at 06:46 PM · particlesparticlesystemparticle system

Spawn particles with Prefab name

Hello ! Trying to use particle for my skills system in my game.

Tried to spawn the particles by creating it :

public ParticleSystem particle;

then place it on the character with :

particle.transform.position = rBody.position;

and finally play it :

particle.Play()

Even by using "particle.Emit(1)" it doesn't work.

The particle is rightly placed, but nothing appears.

I tried to look at some tutorials and forums but I'm confused on which is the best way to use it in my case. I would like to find and use a prefab particle only with its name, by searching it in the files, is it possible and how can I do that ?

Thanks !

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