Best way to make a health par over enemies

Hi , as the title said i have a character that can shoot at enemies , and the enemies has a health , how can i make a health par that shown on the top of every enemy , thanks

You could float a screen-facing (billboarded, get script in script wiki) quad or something and change it’s scale with health, and position just offset from the guy. Or would probably look better as a GUI element (Texture, say) that also scales with health, and use Camera.WorldToScreenPoint to move it around.

Check this out: