• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
Question by duartedd · Oct 13, 2020 at 11:36 PM · errorerror messageerror build

WEBGL building error with developer

Hello im trying to troubleshoot an issue and build out in development build but it errors out with the below errors when i do not build with development mode - no issues... anyone know where to look for the below errors?

thanks!

 stdout:
 stderr:warning: unexpected number of arguments 1 in call to '__cxa_pure_virtual', should be 0warning: unexpected number of arguments 2 in call to '_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv', should be 0warning: unexpected number of arguments 4 in call to '_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv', should be 0warning: unexpected number of arguments 2 in call to '_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv', should be 0warning: unexpected number of arguments 4 in call to '_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv', should be 0warning: unexpected number of arguments 5 in call to '_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv', should be 0warning: unexpected number of arguments 4 in call to '_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv', should be 0warning: unexpected number of arguments 2 in call to '_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv', should be 0warning: unexpected number of arguments 3 in call to '_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv', should be 0error: unresolved symbol: sendfileAborting compilation due to previous errors | undefinedTraceback (most recent call last):  File "C:\Program Files\Unity\Hub\Editor\2019.4.1f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emcc.py", line 3063, in     sys.exit(run())  File "C:\Program Files\Unity\Hub\Editor\2019.4.1f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emcc.py", line 1780, in run    final = shared.Building.emscripten(final, append_ext=False, extra_args=extra_args)  File "C:\Program Files\Unity\Hub\Editor\2019.4.1f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\tools\shared.py", line 2274, in emscripten    emscripten._main(cmdline)  File "C:\Program Files\Unity\Hub\Editor\2019.4.1f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emscripten.py", line 2233, in _main    return temp_files.run_and_clean(lambda: main(  File "C:\Program Files\Unity\Hub\Editor\2019.4.1f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\tools\tempfiles.py", line 93, in run_and_clean    return func()  File "C:\Program Files\Unity\Hub\Editor\2019.4.1f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emscripten.py", line 2238, in     DEBUG=DEBUG,  File "C:\Program Files\Unity\Hub\Editor\2019.4.1f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emscripten.py", line 2164, in main    temp_files=temp_files, DEBUG=DEBUG)  File "C:\Program Files\Unity\Hub\Editor\2019.4.1f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emscripten.py", line 86, in emscript    glue, forwarded_data = compiler_glue(metadata, libraries, compiler_engine, temp_files, DEBUG)  File "C:\Program Files\Unity\Hub\Editor\2019.4.1f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emscripten.py", line 218, in compiler_glue    glue, forwarded_data = compile_settings(compiler_engine, libraries, temp_files)  File "C:\Program Files\Unity\Hub\Editor\2019.4.1f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emscripten.py", line 541, in compile_settings    cwd=path_from_root('src'), error_limit=300)  File "C:\Program Files\Unity\Hub\Editor\2019.4.1f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\tools\jsrun.py", line 132, in run_js    raise Exception('Expected the command ' + str(command) + ' to finish with return code ' + str(assert_returncode) + ', but it returned with code ' + str(proc.returncode) + ' instead! Output: ' + str(ret)[:error_limit])Exception: Expected the command ['C:/Program Files/Unity/Hub/Editor/2019.4.1f1/Editor/Data\\Tools\\nodejs\\node.exe', '--stack_size=8192', '--max-old-space-size=4096', 'C:\\Program Files\\Unity\\Hub\\Editor\\2019.4.1f1\\Editor\\Data\\PlaybackEngines\\WebGLSupport\\BuildTools\\Emscripten\\src\\compiler.js', 'C:\\Users\\bill_\\AppData\\Local\\Temp\\tmplfsai1.txt', 'C:\\Program Files\\Unity\\Hub\\Editor\\2019.4.1f1\\Editor\\Data\\PlaybackEngines\\WebGLSupport\\BuildTools\\lib\\Audio.js', 'C:\\Program Files\\Unity\\Hub\\Editor\\2019.4.1f1\\Editor\\Data\\PlaybackEngines\\WebGLSupport\\BuildTools\\lib\\Cursor.js', 'C:\\Program Files\\Unity\\Hub\\Editor\\2019.4.1f1\\Editor\\Data\\PlaybackEngines\\WebGLSupport\\BuildTools\\lib\\Eval.js', 'C:\\Program Files\\Unity\\Hub\\Editor\\2019.4.1f1\\Editor\\Data\\PlaybackEngines\\WebGLSupport\\BuildTools\\lib\\FileSystem.js', 'C:\\Program Files\\Unity\\Hub\\Editor\\2019.4.1f1\\Editor\\Data\\PlaybackEngines\\WebGLSupport\\BuildTools\\lib\\Logging.js', 'C:\\Program Files\\Unity\\Hub\\Editor\\2019.4.1f1\\Editor\\Data\\PlaybackEngines\\WebGLSupport\\BuildTools\\lib\\Profiler.js', 'C:\\Program Files\\Unity\\Hub\\Editor\\2019.4.1f1\\Editor\\Data\\PlaybackEngines\\WebGLSupport\\BuildTools\\lib\\SystemInfo.js', 'C:\\Program Files\\Unity\\Hub\\Editor\\2019.4.1f1\\Editor\\Data\\PlaybackEngines\\WebGLSupport\\BuildTools\\lib\\UnetWebSocket.js', 'C:\\Program Files\\Unity\\Hub\\Editor\\2019.4.1f1\\Editor\\Data\\PlaybackEngines\\WebGLSupport\\BuildTools\\lib\\Video.js', 'C:\\Program Files\\Unity\\Hub\\Editor\\2019.4.1f1\\Editor\\Data\\PlaybackEngines\\WebGLSupport\\BuildTools\\lib\\WebCam.js', 'C:\\Program Files\\Unity\\Hub\\Editor\\2019.4.1f1\\Editor\\Data\\PlaybackEngines\\WebGLSupport\\BuildTools\\lib\\WebRequest.js', 'D:\\Unity\\UnityProjs\\Vaults With Addressables 2019 WebGL\\Library\\PackageCache\\com.unity.analytics@3.3.5\\Plugins\\WindowUtil.jslib', 'C:\\Program Files\\Unity\\Hub\\Editor\\2019.4.1f1\\Editor\\Data\\PlaybackEngines\\WebGLSupport\\BuildTools\\Emscripten\\src\\library_pthread_stub.js'] to finish with return code 0, but it returned with code 1 instead! Output: // The Module object: Our interface to the outside world. We import// and export values on it. There are various ways Module can be used:// 1. Not defined. We create it here// 2. A function parameter, function(Module) { ..generated code.. }// 3. pre-run appended it, var Module = {}; ..generated 
 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Comment

People who like this

0 Show 0
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

  • Sort: 
avatar image

Answer by robal1991 · Sep 09, 2022 at 03:39 PM

Same problem here on Unity 2019.4.38f1

Console output:

Failed running command "C:/Program Files/Unity/Hub/Editor/2019.4.38f1/Editor/Data/PlaybackEngines/WebGLSupport\BuildTools\Emscripten_Win\python\2.7.5.3_64bit\python.exe" -E "C:/Program Files/Unity/Hub/Editor/2019.4.38f1/Editor/Data/PlaybackEngines/WebGLSupport\BuildTools\Emscripten\emcc" @"C:\Users\Michal\Perforce\mrobaczyk_VOXBOX_UI\VOXBOX\Assets\..\Temp\emcc_arguments.resp" (process exit code: 1) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) BuildScript/d__35:MoveNext () (at Assets/ARA/General/Scripts/Editor/BuildScripts/BuildScript.cs:335) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__35> (BuildScript/d__35&) BuildScript:Build (BuildPlatform,UnityEditor.BuildOptions) BuildScript:PerformWebGL_20DevelopmentBuild () (at Assets/ARA/General/Scripts/Editor/BuildScripts/BuildScript.cs:97) BuildWindow:Build () (at Assets/ARA/General/Scripts/Editor/BuildScripts/BuildWindow.cs:61) BuildWindow:OnGUI () (at Assets/ARA/General/Scripts/Editor/BuildScripts/BuildWindow.cs:49) UnityEngine.GUIUtility:ProcessEvent (int,intptr)

Failed process stderr log: warning: unexpected number of arguments 1 in call to '__cxa_pure_virtual', should be 0 warning: unexpected number of arguments 2 in call to '_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv', should be 0 warning: unexpected number of arguments 4 in call to '_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv', should be 0 warning: unexpected number of arguments 5 in call to '_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv', should be 0 warning: unexpected number of arguments 4 in call to '_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv', should be 0 warning: unexpected number of arguments 2 in call to '_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv', should be 0 warning: unexpected number of arguments 3 in call to '_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv', should be 0 ERROR:root:'C:/Program Files/Unity/Hub/Editor/2019.4.38f1/Editor/Data/PlaybackEngines/WebGLSupport\BuildTools\Emscripten_FastComp_Win\binaryen\bin\asm2wasm C:\Users\Michal\Perforce\mrobaczyk_VOXBOX_UI\VOXBOX\Temp\StagingArea\Data\linkresult_wasm\build.temp.asm.js --total-memory=33554432 --trap-mode=allow -O3 --mem-init=C:\Users\Michal\Perforce\mrobaczyk_VOXBOX_UI\VOXBOX\Temp\StagingArea\Data\linkresult_wasm\build.js.mem --mem-base=1024 --mem-max=536870912 --wasm-only -g --symbolmap=C:\Users\Michal\Perforce\mrobaczyk_VOXBOX_UI\VOXBOX\Temp\StagingArea\Data\linkresult_wasm\build.js.symbols -o C:\Users\Michal\Perforce\mrobaczyk_VOXBOX_UI\VOXBOX\Temp\StagingArea\Data\linkresult_wasm\build.wasm' failed UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) BuildScript/d__35:MoveNext () (at Assets/ARA/General/Scripts/Editor/BuildScripts/BuildScript.cs:335) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__35> (BuildScript/d__35&) BuildScript:Build (BuildPlatform,UnityEditor.BuildOptions) BuildScript:PerformWebGL_20DevelopmentBuild () (at Assets/ARA/General/Scripts/Editor/BuildScripts/BuildScript.cs:97) BuildWindow:Build () (at Assets/ARA/General/Scripts/Editor/BuildScripts/BuildWindow.cs:61) BuildWindow:OnGUI () (at Assets/ARA/General/Scripts/Editor/BuildScripts/BuildWindow.cs:49) UnityEngine.GUIUtility:ProcessEvent (int,intptr)

Exception: Failed building WebGL Player. UnityEditor.WebGL.ProgramUtils.StartProgramChecked (System.Diagnostics.ProcessStartInfo p) (at /Users/bokken/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/ProgramUtils.cs:52) UnityEditor.WebGL.WebGlBuildPostprocessor.EmscriptenLink (UnityEditor.Modules.BuildPostProcessArgs args, System.Boolean wasmBuild, System.String sourceFiles, System.String sourceFilesHash) (at /Users/bokken/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:445) UnityEditor.WebGL.WebGlBuildPostprocessor.LinkBuild (UnityEditor.Modules.BuildPostProcessArgs args) (at /Users/bokken/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:495) UnityEditor.WebGL.WebGlBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) (at /Users/bokken/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:933) UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <08ca0824d26d46358a0d2a984270234d>:0) UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <08ca0824d26d46358a0d2a984270234d>:0) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) d__35:MoveNext() (at Assets/ARA/General/Scripts/Editor/BuildScripts/BuildScript.cs:335) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(d__35&) BuildScript:Build(BuildPlatform, BuildOptions) BuildScript:PerformWebGL_20DevelopmentBuild() (at Assets/ARA/General/Scripts/Editor/BuildScripts/BuildScript.cs:97) BuildWindow:Build() (at Assets/ARA/General/Scripts/Editor/BuildScripts/BuildWindow.cs:61) BuildWindow:OnGUI() (at Assets/ARA/General/Scripts/Editor/BuildScripts/BuildWindow.cs:49) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Comment

People who like this

0 Show 0 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Unity Answers is in Read-Only mode

Unity Answers content will be migrated to a new Community platform and we are aiming to launch a public beta by June 9. Please note, Unity Answers is now in read-only so we can prepare for the final data migration.

For more information and updates, please read our full announcement thread in the Unity Forum.

Follow this Question

Answers Answers and Comments

187 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

¿Por qué ya no puedo compilar libil2cpp?... error. 0 Answers

,why cant i build my project 0 Answers

error CS0246: The type or namespace name 'EditModeInputHandler' could not be found (are you missing a using directive or an assembly reference?) 1 Answer

im getting this error and i dont know why 1 Answer

Internal build system error. Backend exited with code -1073741511.,Internal build system error. Backend exited with code -1073741511 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges