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Question by koonm · Oct 19, 2020 at 12:23 PM · assetbundle

editor crashes when loading TMP_FontAsset from an assetbundle with BuildAssetBundleOptions.DisableWriteTypeTree

The file 'archive:/CAB-caae28f34e0761f1bdbbdaa3a5a6312e/CAB-caae28f34e0761f1bdbbdaa3a5a6312e' is corrupted! Remove it and launch unity again! [Position out of bounds!] UnityEngine.AssetBundle:LoadAsset_Internal(String, Type) UnityEngine.AssetBundle:LoadAsset(String, Type)

Version:2019.4.5f1

it happen when loadAsset TMP_FontAsset assetbundle with BuildAssetBundleOptions.ChunkBasedCompression | BuildAssetBundleOptions.DisableWriteTypeTree ; when i change to BuildAssetBundleOptions.ChunkBasedCompression | BuildAssetBundleOptions.IgnoreTypeTreeChanges, crash not exist!

And it just happen in editor, android is fine.

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