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Question by TheStrugglingDudeGames · Oct 24, 2020 at 08:44 PM · android buildpost-process-effect

how do I get postprocessing effects working in Universal Render Pipeline on android builds?

Hi, I am trying to build a game for android and am attempting to improve the aesthetic, I have been stuck on this for a long time. I have everything built in the Universal Render Pipeline build available when you create a project and have the bloom and other post processing effects working perfectly in the editor build, however when build it and test it on my device, all of the postprocessing effects are not rendered at all?

Does any one know why this is, or how I could fix this?

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