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0
Question by IKING251 · Nov 09, 2020 at 02:06 PM · c#unity 5scripting problemunity 2d

My Algorithm for checking whole tiles didint work

hello everyone ,

I have a game and this is the appearance and Rules of my game :

game

so accourding to the rules i have to check whole tiles status and check that is it possible for player to put another number or not , if he can put another number i should check which tiles are available for him/her , if a tile isn't available i will add a 1 inside that tile and if it is available i dont do anything or if there is 1 inside a available tile i should clear it so accourding to what i said i write this codes but this codes didnt work correctly :

      private void CheckAndSetDes()
      {
          for (int i = 0; i < 48; i++)
          {
              if (MyLights[i].color == MyWhite)
              {
                  if (i == 0)
                  {
                      CheckAndSetTwoSideDes(i + 1, i + 7 , i);
                  }
                  if (i == 6)
                  {
                      CheckAndSetTwoSideDes(i - 1, i + 7, i);
                  }
                  if (i == 42)
                  {
                      CheckAndSetTwoSideDes(i - 7, i + 1, i);
                  }
                  if (i == 48)
                  {
                      CheckAndSetTwoSideDes(i - 7, i - 1, i);
                  }
                  if (i >= 1 && i <= 5)
                  {
                      CheckAndSetThreeSideDes(i - 1, i + 1, i + 7, i);
                  }
                  if (i == 7 || i == 14 || i == 21 || i == 28 || i == 35)
                  {
                      CheckAndSetThreeSideDes(i - 7, i + 1, i + 7, i);
                  }
                  if (i == 13 || i == 20 || i == 27 || i == 34 || i == 41)
                  {
                      CheckAndSetThreeSideDes(i - 7, i - 1, i + 7, i);
                  }
                  if (i >= 43 && i <= 47)
                  {
                      CheckAndSetThreeSideDes(i - 1, i - 7, i + 1, i);
                  }
                  if ((i >= 8 && i <= 12) || (i >= 15 && i <= 19) || (i >= 22 && i <= 26) || (i >= 29 && i <= 33) || (i >= 36 && i <= 40))
                  {
                      CheckAndSetFourSideDes(i - 1, i + 7, i + 1, i + 7, i);
                  }
              }
              else
              {
                  DesStatus[i] = 1;
              }
          }
      }
  
  
      private void CheckAndSetTwoSideDes(int FirstTile ,  int SecondTile , int MyMainNumber)
      {
          if ((MainNumber.color == MyRed) && (MyLights[FirstTile].color == MyLime ||
                                              MyLights[FirstTile].color == MyGreen ||
                                              MyLights[FirstTile].color == MyLightBlue ||
                                              MyLights[FirstTile].color == MyBlue ||
                                              MyLights[FirstTile].color == MyPink ||
                                              MyLights[FirstTile].color == MyPurple ||
                                         
                                              MyLights[SecondTile].color == MyLime ||
                                              MyLights[SecondTile].color == MyGreen ||
                                              MyLights[SecondTile].color == MyLightBlue ||
                                              MyLights[SecondTile].color == MyBlue ||
                                              MyLights[SecondTile].color == MyPink ||
                                              MyLights[SecondTile].color == MyPurple))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
          if ((MainNumber.color == MyOrange) && (MyLights[FirstTile].color == MyLime ||
                                                 MyLights[FirstTile].color == MyGreen ||
                                                 MyLights[FirstTile].color == MyLightBlue ||
                                                 MyLights[FirstTile].color == MyBlue ||
                                                 MyLights[FirstTile].color == MyPink ||
                                                 MyLights[FirstTile].color == MyPurple ||
                                            
                                                 MyLights[SecondTile].color == MyLime ||
                                                 MyLights[SecondTile].color == MyGreen ||
                                                 MyLights[SecondTile].color == MyLightBlue ||
                                                 MyLights[SecondTile].color == MyBlue ||
                                                 MyLights[SecondTile].color == MyPink ||
                                                 MyLights[SecondTile].color == MyPurple))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
          if ((MainNumber.color == MyYellow) &&   (MyLights[FirstTile].color == MyGreen ||                                    
                                                   MyLights[FirstTile].color == MyLightBlue ||
                                                   MyLights[FirstTile].color == MyBlue ||
                                                   MyLights[FirstTile].color == MyPink ||
                                                   MyLights[FirstTile].color == MyPurple ||
                                                 
                                                   MyLights[SecondTile].color == MyGreen ||
                                                   MyLights[SecondTile].color == MyLightBlue ||
                                                   MyLights[SecondTile].color == MyBlue ||
                                                   MyLights[SecondTile].color == MyPink ||
                                                   MyLights[SecondTile].color == MyPurple))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
  
          if ((MainNumber.color == MyLime) && (MyLights[FirstTile].color == MyRed || 
                                               MyLights[FirstTile].color == MyOrange ||
                                               MyLights[FirstTile].color == MyYellow ||
                                               MyLights[FirstTile].color == MyBlue ||
                                               MyLights[FirstTile].color == MyPink ||
                                               MyLights[FirstTile].color == MyPurple ||
                                              
                                               MyLights[SecondTile].color == MyRed ||
                                               MyLights[SecondTile].color == MyOrange ||
                                               MyLights[SecondTile].color == MyYellow ||
                                               MyLights[SecondTile].color == MyBlue ||
                                               MyLights[SecondTile].color == MyPink ||
                                               MyLights[SecondTile].color == MyPurple))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
  
          if ((MainNumber.color == MyGreen) && (MyLights[FirstTile].color == MyRed ||
                                                MyLights[FirstTile].color == MyOrange ||
                                                MyLights[FirstTile].color == MyPink ||
                                                MyLights[FirstTile].color == MyPurple ||
                                               
                                                MyLights[SecondTile].color == MyRed ||
                                                MyLights[SecondTile].color == MyOrange ||
                                                MyLights[SecondTile].color == MyPink ||
                                                MyLights[SecondTile].color == MyPurple))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
  
          if ((MainNumber.color == MyLightBlue) && (MyLights[FirstTile].color == MyRed ||
                                                    MyLights[FirstTile].color == MyOrange ||
                                                    MyLights[FirstTile].color == MyYellow ||
                                                    MyLights[FirstTile].color == MyLime ||
                                                    MyLights[FirstTile].color == MyPink ||
                                                    MyLights[FirstTile].color == MyPurple ||
                                                  
                                                    MyLights[SecondTile].color == MyRed ||
                                                    MyLights[SecondTile].color == MyOrange ||
                                                    MyLights[SecondTile].color == MyYellow ||
                                                    MyLights[SecondTile].color == MyLime ||
                                                    MyLights[SecondTile].color == MyPink ||
                                                    MyLights[SecondTile].color == MyPurple))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
  
          if ((MainNumber.color == MyBlue) && (MyLights[FirstTile].color == MyRed ||
                                               MyLights[FirstTile].color == MyOrange ||
                                               MyLights[FirstTile].color == MyYellow ||
                                               MyLights[FirstTile].color == MyLime ||
                                               MyLights[FirstTile].color == MyGreen ||
                                             
                                               MyLights[SecondTile].color == MyRed ||
                                               MyLights[SecondTile].color == MyOrange ||
                                               MyLights[SecondTile].color == MyYellow ||
                                               MyLights[SecondTile].color == MyLime ||
                                               MyLights[SecondTile].color == MyGreen))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
          if ((MainNumber.color == MyPink) && (MyLights[FirstTile].color == MyRed ||
                                               MyLights[FirstTile].color == MyOrange ||
                                               MyLights[FirstTile].color == MyYellow ||
                                               MyLights[FirstTile].color == MyLime ||
                                               MyLights[FirstTile].color == MyLightBlue ||
                                               MyLights[FirstTile].color == MyGreen ||
                                             
                                               MyLights[SecondTile].color == MyRed ||
                                               MyLights[SecondTile].color == MyOrange ||
                                               MyLights[SecondTile].color == MyYellow ||
                                               MyLights[SecondTile].color == MyLime ||
                                               MyLights[SecondTile].color == MyLightBlue ||
                                               MyLights[SecondTile].color == MyGreen))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
          if ((MainNumber.color == MyPurple) && (MyLights[FirstTile].color == MyRed ||
                                       MyLights[FirstTile].color == MyOrange ||
                                       MyLights[FirstTile].color == MyYellow ||
                                       MyLights[FirstTile].color == MyLime ||
                                       MyLights[FirstTile].color == MyLightBlue ||
                                       MyLights[FirstTile].color == MyGreen ||
  
                                       MyLights[SecondTile].color == MyRed ||
                                       MyLights[SecondTile].color == MyOrange ||
                                       MyLights[SecondTile].color == MyYellow ||
                                       MyLights[SecondTile].color == MyLime ||
                                       MyLights[SecondTile].color == MyLightBlue ||
                                       MyLights[SecondTile].color == MyGreen))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
      }
  
      private void CheckAndSetThreeSideDes(int FirstTile , int SecondTile , int ThirdTile, int MyMainNumber)
      {
          if ((MainNumber.color == MyRed) && (MyLights[FirstTile].color == MyLime ||
                                      MyLights[FirstTile].color == MyGreen ||
                                      MyLights[FirstTile].color == MyLightBlue ||
                                      MyLights[FirstTile].color == MyBlue ||
                                      MyLights[FirstTile].color == MyPink ||
                                      MyLights[FirstTile].color == MyPurple ||
  
                                      MyLights[SecondTile].color == MyLime ||
                                      MyLights[SecondTile].color == MyGreen ||
                                      MyLights[SecondTile].color == MyLightBlue ||
                                      MyLights[SecondTile].color == MyBlue ||
                                      MyLights[SecondTile].color == MyPink ||
                                      MyLights[SecondTile].color == MyPurple ||
  
                                      MyLights[ThirdTile].color == MyLime ||
                                      MyLights[ThirdTile].color == MyGreen ||
                                      MyLights[ThirdTile].color == MyLightBlue ||
                                      MyLights[ThirdTile].color == MyBlue ||
                                      MyLights[ThirdTile].color == MyPink ||
                                      MyLights[ThirdTile].color == MyPurple))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
          if ((MainNumber.color == MyOrange) && (MyLights[FirstTile].color == MyLime ||
                                                 MyLights[FirstTile].color == MyGreen ||
                                                 MyLights[FirstTile].color == MyLightBlue ||
                                                 MyLights[FirstTile].color == MyBlue ||
                                                 MyLights[FirstTile].color == MyPink ||
                                                 MyLights[FirstTile].color == MyPurple ||
  
                                                 MyLights[SecondTile].color == MyLime ||
                                                 MyLights[SecondTile].color == MyGreen ||
                                                 MyLights[SecondTile].color == MyLightBlue ||
                                                 MyLights[SecondTile].color == MyBlue ||
                                                 MyLights[SecondTile].color == MyPink ||
                                                 MyLights[SecondTile].color == MyPurple ||
  
                                                 MyLights[ThirdTile].color == MyLime ||
                                                 MyLights[ThirdTile].color == MyGreen ||
                                                 MyLights[ThirdTile].color == MyLightBlue ||
                                                 MyLights[ThirdTile].color == MyBlue ||
                                                 MyLights[ThirdTile].color == MyPink ||
                                                 MyLights[ThirdTile].color == MyPurple))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
          if ((MainNumber.color == MyYellow) && (MyLights[FirstTile].color == MyGreen ||
                                                   MyLights[FirstTile].color == MyLightBlue ||
                                                   MyLights[FirstTile].color == MyBlue ||
                                                   MyLights[FirstTile].color == MyPink ||
                                                   MyLights[FirstTile].color == MyPurple ||
  
                                                   MyLights[SecondTile].color == MyGreen ||
                                                   MyLights[SecondTile].color == MyLightBlue ||
                                                   MyLights[SecondTile].color == MyBlue ||
                                                   MyLights[SecondTile].color == MyPink ||
                                                   MyLights[SecondTile].color == MyPurple ||
  
                                                   MyLights[ThirdTile].color == MyGreen ||
                                                   MyLights[ThirdTile].color == MyLightBlue ||
                                                   MyLights[ThirdTile].color == MyBlue ||
                                                   MyLights[ThirdTile].color == MyPink ||
                                                   MyLights[ThirdTile].color == MyPurple 
                                                   ))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
  
          if ((MainNumber.color == MyLime) && (MyLights[FirstTile].color == MyRed ||
                                               MyLights[FirstTile].color == MyOrange ||
                                               MyLights[FirstTile].color == MyYellow ||
                                               MyLights[FirstTile].color == MyBlue ||
                                               MyLights[FirstTile].color == MyPink ||
                                               MyLights[FirstTile].color == MyPurple ||
  
                                               MyLights[SecondTile].color == MyRed ||
                                               MyLights[SecondTile].color == MyOrange ||
                                               MyLights[SecondTile].color == MyYellow ||
                                               MyLights[SecondTile].color == MyBlue ||
                                               MyLights[SecondTile].color == MyPink ||
                                               MyLights[SecondTile].color == MyPurple ||
  
                                               MyLights[ThirdTile].color == MyRed ||
                                               MyLights[ThirdTile].color == MyOrange ||
                                               MyLights[ThirdTile].color == MyYellow ||
                                               MyLights[ThirdTile].color == MyBlue ||
                                               MyLights[ThirdTile].color == MyPink ||
                                               MyLights[ThirdTile].color == MyPurple))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
  
          if ((MainNumber.color == MyGreen) && (MyLights[FirstTile].color == MyRed ||
                                                MyLights[FirstTile].color == MyOrange ||
                                                MyLights[FirstTile].color == MyPink ||
                                                MyLights[FirstTile].color == MyPurple ||
  
                                                MyLights[SecondTile].color == MyRed ||
                                                MyLights[SecondTile].color == MyOrange ||
                                                MyLights[SecondTile].color == MyPink ||
                                                MyLights[SecondTile].color == MyPurple ||
  
                                                MyLights[ThirdTile].color == MyRed ||
                                                MyLights[ThirdTile].color == MyOrange ||
                                                MyLights[ThirdTile].color == MyPink ||
                                                MyLights[ThirdTile].color == MyPurple))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
  
          if ((MainNumber.color == MyLightBlue) && (MyLights[FirstTile].color == MyRed ||
                                                    MyLights[FirstTile].color == MyOrange ||
                                                    MyLights[FirstTile].color == MyYellow ||
                                                    MyLights[FirstTile].color == MyLime ||
                                                    MyLights[FirstTile].color == MyPink ||
                                                    MyLights[FirstTile].color == MyPurple ||
  
                                                    MyLights[SecondTile].color == MyRed ||
                                                    MyLights[SecondTile].color == MyOrange ||
                                                    MyLights[SecondTile].color == MyYellow ||
                                                    MyLights[SecondTile].color == MyLime ||
                                                    MyLights[SecondTile].color == MyPink ||
                                                    MyLights[SecondTile].color == MyPurple ||
  
                                                    MyLights[ThirdTile].color == MyRed ||
                                                    MyLights[ThirdTile].color == MyOrange ||
                                                    MyLights[ThirdTile].color == MyYellow ||
                                                    MyLights[ThirdTile].color == MyLime ||
                                                    MyLights[ThirdTile].color == MyPink ||
                                                    MyLights[ThirdTile].color == MyPurple))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
  
          if ((MainNumber.color == MyBlue) && (MyLights[FirstTile].color == MyRed ||
                                               MyLights[FirstTile].color == MyOrange ||
                                               MyLights[FirstTile].color == MyYellow ||
                                               MyLights[FirstTile].color == MyLime ||
                                               MyLights[FirstTile].color == MyGreen ||
  
                                               MyLights[SecondTile].color == MyRed ||
                                               MyLights[SecondTile].color == MyOrange ||
                                               MyLights[SecondTile].color == MyYellow ||
                                               MyLights[SecondTile].color == MyLime ||
                                               MyLights[SecondTile].color == MyGreen ||
  
                                               MyLights[ThirdTile].color == MyRed ||
                                               MyLights[ThirdTile].color == MyOrange ||
                                               MyLights[ThirdTile].color == MyYellow ||
                                               MyLights[ThirdTile].color == MyLime ||
                                               MyLights[ThirdTile].color == MyGreen))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
          if ((MainNumber.color == MyPink) && (MyLights[FirstTile].color == MyRed ||
                                               MyLights[FirstTile].color == MyOrange ||
                                               MyLights[FirstTile].color == MyYellow ||
                                               MyLights[FirstTile].color == MyLime ||
                                               MyLights[FirstTile].color == MyLightBlue ||
                                               MyLights[FirstTile].color == MyGreen ||
  
                                               MyLights[SecondTile].color == MyRed ||
                                               MyLights[SecondTile].color == MyOrange ||
                                               MyLights[SecondTile].color == MyYellow ||
                                               MyLights[SecondTile].color == MyLime ||
                                               MyLights[SecondTile].color == MyLightBlue ||
                                               MyLights[SecondTile].color == MyGreen ||
  
                                               MyLights[ThirdTile].color == MyRed ||
                                               MyLights[ThirdTile].color == MyOrange ||
                                               MyLights[ThirdTile].color == MyYellow ||
                                               MyLights[ThirdTile].color == MyLime ||
                                               MyLights[ThirdTile].color == MyLightBlue ||
                                               MyLights[ThirdTile].color == MyGreen))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
          if ((MainNumber.color == MyPurple) && (MyLights[FirstTile].color == MyRed ||
                                       MyLights[FirstTile].color == MyOrange ||
                                       MyLights[FirstTile].color == MyYellow ||
                                       MyLights[FirstTile].color == MyLime ||
                                       MyLights[FirstTile].color == MyLightBlue ||
                                       MyLights[FirstTile].color == MyGreen ||
  
                                       MyLights[SecondTile].color == MyRed ||
                                       MyLights[SecondTile].color == MyOrange ||
                                       MyLights[SecondTile].color == MyYellow ||
                                       MyLights[SecondTile].color == MyLime ||
                                       MyLights[SecondTile].color == MyLightBlue ||
                                       MyLights[SecondTile].color == MyGreen ||
  
                                       MyLights[ThirdTile].color == MyRed ||
                                       MyLights[ThirdTile].color == MyOrange ||
                                       MyLights[ThirdTile].color == MyYellow ||
                                       MyLights[ThirdTile].color == MyLime ||
                                       MyLights[ThirdTile].color == MyLightBlue ||
                                       MyLights[ThirdTile].color == MyGreen))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
      }
  
      private void CheckAndSetFourSideDes(int FirstTile, int SecondTile, int ThirdTile , int FourthTile, int MyMainNumber)
      {
          if ((MainNumber.color == MyRed) && (MyLights[FirstTile].color == MyLime ||
                                              MyLights[FirstTile].color == MyGreen ||
                                              MyLights[FirstTile].color == MyLightBlue ||
                                              MyLights[FirstTile].color == MyBlue ||
                                              MyLights[FirstTile].color == MyPink ||
                                              MyLights[FirstTile].color == MyPurple ||
                                           
                                              MyLights[SecondTile].color == MyLime ||
                                              MyLights[SecondTile].color == MyGreen ||
                                              MyLights[SecondTile].color == MyLightBlue ||
                                              MyLights[SecondTile].color == MyBlue ||
                                              MyLights[SecondTile].color == MyPink ||
                                              MyLights[SecondTile].color == MyPurple ||
                                           
                                           
                                              MyLights[ThirdTile].color == MyLime ||
                                              MyLights[ThirdTile].color == MyGreen ||
                                              MyLights[ThirdTile].color == MyLightBlue ||
                                              MyLights[ThirdTile].color == MyBlue ||
                                              MyLights[ThirdTile].color == MyPink ||
                                              MyLights[ThirdTile].color == MyPurple ||
                                           
                                              MyLights[FourthTile].color == MyLime ||
                                              MyLights[FourthTile].color == MyGreen ||
                                              MyLights[FourthTile].color == MyLightBlue ||
                                              MyLights[FourthTile].color == MyBlue ||
                                              MyLights[FourthTile].color == MyPink ||
                                              MyLights[FourthTile].color == MyPurple))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
          if ((MainNumber.color == MyOrange) && (MyLights[FirstTile].color == MyLime ||
                                                 MyLights[FirstTile].color == MyGreen ||
                                                 MyLights[FirstTile].color == MyLightBlue ||
                                                 MyLights[FirstTile].color == MyBlue ||
                                                 MyLights[FirstTile].color == MyPink ||
                                                 MyLights[FirstTile].color == MyPurple ||
  
                                                 MyLights[SecondTile].color == MyLime ||
                                                 MyLights[SecondTile].color == MyGreen ||
                                                 MyLights[SecondTile].color == MyLightBlue ||
                                                 MyLights[SecondTile].color == MyBlue ||
                                                 MyLights[SecondTile].color == MyPink ||
                                                 MyLights[SecondTile].color == MyPurple ||
  
                                                 MyLights[ThirdTile].color == MyLime ||
                                                 MyLights[ThirdTile].color == MyGreen ||
                                                 MyLights[ThirdTile].color == MyLightBlue ||
                                                 MyLights[ThirdTile].color == MyBlue ||
                                                 MyLights[ThirdTile].color == MyPink ||
                                                 MyLights[ThirdTile].color == MyPurple ||
  
                                                 MyLights[FourthTile].color == MyLime ||
                                                 MyLights[FourthTile].color == MyGreen ||
                                                 MyLights[FourthTile].color == MyLightBlue ||
                                                 MyLights[FourthTile].color == MyBlue ||
                                                 MyLights[FourthTile].color == MyPink ||
                                                 MyLights[FourthTile].color == MyPurple))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
          if ((MainNumber.color == MyYellow) && (MyLights[FirstTile].color == MyGreen ||
                                                   MyLights[FirstTile].color == MyLightBlue ||
                                                   MyLights[FirstTile].color == MyBlue ||
                                                   MyLights[FirstTile].color == MyPink ||
                                                   MyLights[FirstTile].color == MyPurple ||
  
                                                   MyLights[SecondTile].color == MyGreen ||
                                                   MyLights[SecondTile].color == MyLightBlue ||
                                                   MyLights[SecondTile].color == MyBlue ||
                                                   MyLights[SecondTile].color == MyPink ||
                                                   MyLights[SecondTile].color == MyPurple ||
  
                                                   MyLights[ThirdTile].color == MyGreen ||
                                                   MyLights[ThirdTile].color == MyLightBlue ||
                                                   MyLights[ThirdTile].color == MyBlue ||
                                                   MyLights[ThirdTile].color == MyPink ||
                                                   MyLights[ThirdTile].color == MyPurple ||
  
                                                   MyLights[FourthTile].color == MyGreen ||
                                                   MyLights[FourthTile].color == MyLightBlue ||
                                                   MyLights[FourthTile].color == MyBlue ||
                                                   MyLights[FourthTile].color == MyPink ||
                                                   MyLights[FourthTile].color == MyPurple))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
  
          if ((MainNumber.color == MyLime) && (MyLights[FirstTile].color == MyRed ||
                                               MyLights[FirstTile].color == MyOrange ||
                                               MyLights[FirstTile].color == MyYellow ||
                                               MyLights[FirstTile].color == MyBlue ||
                                               MyLights[FirstTile].color == MyPink ||
                                               MyLights[FirstTile].color == MyPurple ||
  
                                               MyLights[SecondTile].color == MyRed ||
                                               MyLights[SecondTile].color == MyOrange ||
                                               MyLights[SecondTile].color == MyYellow ||
                                               MyLights[SecondTile].color == MyBlue ||
                                               MyLights[SecondTile].color == MyPink ||
                                               MyLights[SecondTile].color == MyPurple ||
  
                                               MyLights[ThirdTile].color == MyRed ||
                                               MyLights[ThirdTile].color == MyOrange ||
                                               MyLights[ThirdTile].color == MyYellow ||
                                               MyLights[ThirdTile].color == MyBlue ||
                                               MyLights[ThirdTile].color == MyPink ||
                                               MyLights[ThirdTile].color == MyPurple ||
  
                                               MyLights[FourthTile].color == MyRed ||
                                               MyLights[FourthTile].color == MyOrange ||
                                               MyLights[FourthTile].color == MyYellow ||
                                               MyLights[FourthTile].color == MyBlue ||
                                               MyLights[FourthTile].color == MyPink ||
                                               MyLights[FourthTile].color == MyPurple))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
  
          if ((MainNumber.color == MyGreen) && (MyLights[FirstTile].color == MyRed ||
                                                MyLights[FirstTile].color == MyOrange ||
                                                MyLights[FirstTile].color == MyPink ||
                                                MyLights[FirstTile].color == MyPurple ||
  
                                                MyLights[SecondTile].color == MyRed ||
                                                MyLights[SecondTile].color == MyOrange ||
                                                MyLights[SecondTile].color == MyPink ||
                                                MyLights[SecondTile].color == MyPurple ||
  
                                                MyLights[ThirdTile].color == MyRed ||
                                                MyLights[ThirdTile].color == MyOrange ||
                                                MyLights[ThirdTile].color == MyPink ||
                                                MyLights[ThirdTile].color == MyPurple ||
  
                                                MyLights[FourthTile].color == MyRed ||
                                                MyLights[FourthTile].color == MyOrange ||
                                                MyLights[FourthTile].color == MyPink ||
                                                MyLights[FourthTile].color == MyPurple))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
  
          if ((MainNumber.color == MyLightBlue) && (MyLights[FirstTile].color == MyRed ||
                                                    MyLights[FirstTile].color == MyOrange ||
                                                    MyLights[FirstTile].color == MyYellow ||
                                                    MyLights[FirstTile].color == MyLime ||
                                                    MyLights[FirstTile].color == MyPink ||
                                                    MyLights[FirstTile].color == MyPurple ||
  
                                                    MyLights[SecondTile].color == MyRed ||
                                                    MyLights[SecondTile].color == MyOrange ||
                                                    MyLights[SecondTile].color == MyYellow ||
                                                    MyLights[SecondTile].color == MyLime ||
                                                    MyLights[SecondTile].color == MyPink ||
                                                    MyLights[SecondTile].color == MyPurple ||
  
                                                    MyLights[ThirdTile].color == MyRed ||
                                                    MyLights[ThirdTile].color == MyOrange ||
                                                    MyLights[ThirdTile].color == MyYellow ||
                                                    MyLights[ThirdTile].color == MyLime ||
                                                    MyLights[ThirdTile].color == MyPink ||
                                                    MyLights[ThirdTile].color == MyPurple ||
  
                                                    MyLights[FourthTile].color == MyRed ||
                                                    MyLights[FourthTile].color == MyOrange ||
                                                    MyLights[FourthTile].color == MyYellow ||
                                                    MyLights[FourthTile].color == MyLime ||
                                                    MyLights[FourthTile].color == MyPink ||
                                                    MyLights[FourthTile].color == MyPurple))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
  
          if ((MainNumber.color == MyBlue) && (MyLights[FirstTile].color == MyRed ||
                                               MyLights[FirstTile].color == MyOrange ||
                                               MyLights[FirstTile].color == MyYellow ||
                                               MyLights[FirstTile].color == MyLime ||
                                               MyLights[FirstTile].color == MyGreen ||
  
                                               MyLights[SecondTile].color == MyRed ||
                                               MyLights[SecondTile].color == MyOrange ||
                                               MyLights[SecondTile].color == MyYellow ||
                                               MyLights[SecondTile].color == MyLime ||
                                               MyLights[SecondTile].color == MyGreen ||
  
                                               MyLights[ThirdTile].color == MyRed ||
                                               MyLights[ThirdTile].color == MyOrange ||
                                               MyLights[ThirdTile].color == MyYellow ||
                                               MyLights[ThirdTile].color == MyLime ||
                                               MyLights[ThirdTile].color == MyGreen ||
  
                                               MyLights[FourthTile].color == MyRed ||
                                               MyLights[FourthTile].color == MyOrange ||
                                               MyLights[FourthTile].color == MyYellow ||
                                               MyLights[FourthTile].color == MyLime ||
                                               MyLights[FourthTile].color == MyGreen))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
          if ((MainNumber.color == MyPink) && (MyLights[FirstTile].color == MyRed ||
                                               MyLights[FirstTile].color == MyOrange ||
                                               MyLights[FirstTile].color == MyYellow ||
                                               MyLights[FirstTile].color == MyLime ||
                                               MyLights[FirstTile].color == MyLightBlue ||
                                               MyLights[FirstTile].color == MyGreen ||
  
                                               MyLights[SecondTile].color == MyRed ||
                                               MyLights[SecondTile].color == MyOrange ||
                                               MyLights[SecondTile].color == MyYellow ||
                                               MyLights[SecondTile].color == MyLime ||
                                               MyLights[SecondTile].color == MyLightBlue ||
                                               MyLights[SecondTile].color == MyGreen ||
  
                                               MyLights[ThirdTile].color == MyRed ||
                                               MyLights[ThirdTile].color == MyOrange ||
                                               MyLights[ThirdTile].color == MyYellow ||
                                               MyLights[ThirdTile].color == MyLime ||
                                               MyLights[ThirdTile].color == MyLightBlue ||
                                               MyLights[ThirdTile].color == MyGreen ||
  
                                               MyLights[FourthTile].color == MyRed ||
                                               MyLights[FourthTile].color == MyOrange ||
                                               MyLights[FourthTile].color == MyYellow ||
                                               MyLights[FourthTile].color == MyLime ||
                                               MyLights[FourthTile].color == MyLightBlue ||
                                               MyLights[FourthTile].color == MyGreen))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
          if ((MainNumber.color == MyPurple) && (MyLights[FirstTile].color == MyRed ||
                                                 MyLights[FirstTile].color == MyOrange ||
                                                 MyLights[FirstTile].color == MyYellow ||
                                                 MyLights[FirstTile].color == MyLime ||
                                                 MyLights[FirstTile].color == MyLightBlue ||
                                                 MyLights[FirstTile].color == MyGreen ||
                                               
                                                 MyLights[SecondTile].color == MyRed ||
                                                 MyLights[SecondTile].color == MyOrange ||
                                                 MyLights[SecondTile].color == MyYellow ||
                                                 MyLights[SecondTile].color == MyLime ||
                                                 MyLights[SecondTile].color == MyLightBlue ||
                                                 MyLights[SecondTile].color == MyGreen ||
  
                                                 MyLights[ThirdTile].color == MyRed ||
                                                 MyLights[ThirdTile].color == MyOrange ||
                                                 MyLights[ThirdTile].color == MyYellow ||
                                                 MyLights[ThirdTile].color == MyLime ||
                                                 MyLights[ThirdTile].color == MyLightBlue ||
                                                 MyLights[ThirdTile].color == MyGreen ||
  
                                                 MyLights[FourthTile].color == MyRed ||
                                                 MyLights[FourthTile].color == MyOrange ||
                                                 MyLights[FourthTile].color == MyYellow ||
                                                 MyLights[FourthTile].color == MyLime ||
                                                 MyLights[FourthTile].color == MyLightBlue ||
                                                 MyLights[FourthTile].color == MyGreen))
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = "1";
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
          else
          {
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().text = string.Empty;
              MyDestinations[MyMainNumber].GetComponentInChildren<Text>().color = MyWhite;
              MyLights[MyMainNumber].color = MyWhite;
          }
  
      }
  
      private bool ReturnGameStatusFinished()
      {
          int counter = 0;
          for (int i = 0; i < DesStatus[i]; i++)
          {
              if (DesStatus[i] == 1)
              {
                  counter = counter + 1;
              }
              else
              {
                  continue;
              }
          }
          if (counter == 49)
          {
              return true;
          }
          else
          {
              return false;
          }
      }

so could you help me to fix this problem.

in fact in my game i will create a random number between 1 to 9 with a random color and i want to check that is it possible for player to put that number or not accouding to the rules for example if the random number color is red and the player want to put that number inside tile 1 then i should check color rule for tile number 2 and 8 and if the color of that two tiles are in the same color group of random number i will let player to put that number inside that tile but for example if the color of tile 2 was green i should put a 1 inside tile 1 to show that , this tile is not available.

so please help me to fix this problem i check 5 diffrent ways but none of them work.

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