• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by dennissraigoso_unity · Nov 12, 2020 at 04:33 PM · inputfieldreadonly

Hello, how can i read values from input field?

Hello, how can i read values from input field to put that in another scene and compare it with other values?,Hello, i'm trying to put an input Field in unity, to recompile information from the user, but then i need that information to another scene, how can i read that values from input field, and compare it with another value..

public InputField fieldVelocidad; public InputField fieldAngulo; public InputField fieldDistancia; public Text debugText; public string nombreescena; public Text score;

 public void test()
 {
     if (int.Parse(fieldVelocidad.text) < 0)
     {
         debugText.text = "Error, no es posible usar numeros negativos, ingresa otro valor";
     }
     else
     {
         print("hace la funcion");
     }


 }

 public void rotacionObjeto()
 {
     if (fieldVelocidad.text == "" || fieldAngulo.text == "" || fieldDistancia.text == "")
     {
         debugText.text = "Error, debe ingresar todos los datos";
     }
     else if ((int.Parse(fieldVelocidad.text) >= 0) && (int.Parse(fieldAngulo.text) > 0 && int.Parse(fieldAngulo.text) <= 90) && (int.Parse(fieldDistancia.text) >= 0))
     {
         this.transform.rotation = Quaternion.Euler(0, 0, int.Parse(fieldAngulo.text));
         debugText.text = "ok!";
         cambiarescena(nombreescena);
     }
     else if ((int.Parse(fieldAngulo.text) > 90) && (int.Parse(fieldVelocidad.text) < 0)) 
     {
         debugText.text = "El angulo debe ser menor a 90 y la velocidad debe tener un valor positivo";
         print("El angulo debe ser menor a 90 y la velocidad debe tener un valor positivo"); 
     }
     else if ((int.Parse(fieldAngulo.text)) < 0 && (int.Parse(fieldVelocidad.text) < 0))
     {
         debugText.text = "El angulo y la velocidad deben ser valores positivos";
         print("El angulo y la velocidad deben ser valores positivos");
     }
     else if (int.Parse(fieldVelocidad.text) < 0)
     {
         debugText.text = "Error, la velocidad debe ser positiva";
     }
     else if (int.Parse(fieldAngulo.text) <= 0 || int.Parse(fieldAngulo.text) > 90)
     {
         debugText.text = "Error, debe ingresar valores entre 0 a 90";
     }
     else if (int.Parse(fieldDistancia.text) < 0)
     {
         debugText.text = "Error, la distancia debe ser positiva";
     }
     else
     {
         debugText.text = "Error al ingresar datos";
     }
 }
 public void cambiarescena(string nombreescena)
 {
     SceneManager.LoadScene(1);
   
 }


But i don't know how can i read that values to put in another scene.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

170 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How do you READ or GET info from an input from a joystick/controller? 3 Answers

Help In Making a SphereCast for 3D Tire! Working RayCast Script included! 0 Answers

Why are InputFields not getting activated? 1 Answer

Trying to find what player inputed in Text Input field 1 Answer

GUI text Main Menu 1 Answer

  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges