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Question by lw05006 · Nov 17, 2020 at 03:08 PM · oculus

oculus quest2 crash at com.unity.oculus.OculusUnity exception,unity crash in oculus quest 2

I created an oculus quest application on windows and build it for quest2. The build was successful and the apk was installed.But it crashes as soon as it boots.

======================== 11-16 19:31:43.708 6464 6485 F NewUnityProjec: runtime.cc:630] Aborting thread: 11-16 19:31:43.708 6464 6485 F NewUnityProjec: runtime.cc:630] "UnityMain" prio=5 tid=16 Native 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] | group="" sCount=0 dsCount=0 flags=0 obj=0x12c6e088 self=0xd5944400 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] | sysTid=6485 nice=0 cgrp=default sched=0/0 handle=0xc2386230 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] | state=R schedstat=( 108061311 1090520 123 ) utm=8 stm=2 core=6 HZ=100 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] | stack=0xc2283000-0xc2285000 stackSize=1040KB 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] | held mutexes= "abort lock" 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] native: #00 pc 0000025e [anon:.bss] (???) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at java.lang.Runtime.nativeLoad(Native method) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at java.lang.Runtime.nativeLoad(Runtime.java:1115) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at java.lang.Runtime.load0(Runtime.java:936) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] - locked (a java.lang.Runtime) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at java.lang.System.load(System.java:1631) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at com.unity3d.player.UnityPlayer.nativeRender(Native method) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at com.unity3d.player.UnityPlayer.access$300(unavailable:-1) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at com.unity3d.player.UnityPlayer$e$1.handleMessage(unavailable:-1) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at android.os.Handler.dispatchMessage(Handler.java:103) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at android.os.Looper.loop(Looper.java:214) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at com.unity3d.player.UnityPlayer$e.run(unavailable:-1) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] Pending exception java.lang.ClassNotFoundException: com.unity.oculus.OculusUnity 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at java.lang.String java.lang.Runtime.nativeLoad(java.lang.String, java.lang.ClassLoader, java.lang.Class) (Runtime.java:-2) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at java.lang.String java.lang.Runtime.nativeLoad(java.lang.String, java.lang.ClassLoader) (Runtime.java:1115) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at void java.lang.Runtime.load0(java.lang.Class, java.lang.String) (Runtime.java:936) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at void java.lang.System.load(java.lang.String) (System.java:1631) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at boolean com.unity3d.player.UnityPlayer.nativeRender() ((null):-2) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at boolean com.unity3d.player.UnityPlayer.access$300(com.unity3d.player.UnityPlayer) ((null):-1) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at boolean com.unity3d.player.UnityPlayer$e$1.handleMessage(android.os.Message) ((null):-1) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at void android.os.Handler.dispatchMessage(android.os.Message) (Handler.java:103) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at void android.os.Looper.loop() (Looper.java:214) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] at void com.unity3d.player.UnityPlayer$e.run() ((null):-1) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:630] 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:638] JNI DETECTED ERROR IN APPLICATION: java_class == null 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:638] in call to GetStaticMethodID 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:638] from java.lang.String java.lang.Runtime.nativeLoad(java.lang.String, java.lang.ClassLoader, java.lang.Class) 11-16 19:31:43.709 6464 6485 F NewUnityProjec: runtime.cc:638] 11-16 19:31:43.709 6464 6485 E CRASH : 11-16 19:31:43.709 6464 6485 E CRASH : Version '2020.1.13f1 (5e24f28bfbc0)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'armeabi-v7a' 11-16 19:31:43.709 6464 6485 E CRASH : Build fingerprint: 'oculus/hollywood/hollywood:10/QP1A.190711.020/9248600247900000:user/release-keys' 11-16 19:31:43.709 6464 6485 E CRASH : Revision: '0' 11-16 19:31:43.709 6464 6485 E CRASH : ABI: 'arm' 11-16 19:31:43.709 6464 6485 E CRASH : Timestamp: 2020-11-16 19:31:43+0900 11-16 19:31:43.709 6464 6485 E CRASH : pid: 6464, tid: 6485, name: UnityMain >>> com.DefaultCompany.NewUnityProject <<< 11-16 19:31:43.709 6464 6485 E CRASH : uid: 10084 11-16 19:31:43.709 6464 6485 E CRASH : signal 6 (SIGABRT), code -1 (SI_QUEUE), fault addr -------- 11-16 19:31:43.709 6464 6485 E CRASH : r0 00000000 r1 00001955 r2 00000006 r3 c23830f8 11-16 19:31:43.709 6464 6485 E CRASH : r4 c238310c r5 c23830f0 r6 00001940 r7 0000016b 11-16 19:31:43.709 6464 6485 E CRASH : r8 c2383108 r9 c23830f8 r10 c2383128 r11 c2383118 11-16 19:31:43.709 6464 6485 E CRASH : ip 00001955 sp c23830c8 lr e97fa20b pc e97fa21e 11-16 19:31:43.709 6464 6485 E CRASH : 11-16 19:31:43.709 6464 6485 E CRASH : backtrace: 11-16 19:31:43.710 6464 6485 E CRASH : #00 pc 0005d21e /apex/com.android.runtime/lib/bionic/libc.so (ContextsSerialized::FreeAndUnmap()+10) (BuildId: 481353d55203dab3eb4ec97f91e071db) 11-16 19:31:43.710 6464 6485 E CRASH : #01 pc 00100166 11-16 19:31:43.720 779 3373 W CameraHalOculus: CameraHalLog: vendor/oculus/camera/fastpath/src/CameraOculus.cpp:StreamingThread:285 Expected frame 50394 timestamp 1021270795285, received 50394 interrupt-timestamp 1021272840597, camera 3 11-16 19:31:43.720 779 3366 W CameraHalOculus: CameraHalLog: vendor/oculus/camera/fastpath/src/CameraOculus.cpp:StreamingThread:285 Expected frame 50394 timestamp 1021270765181, received 50394 interrupt-timestamp 1021273118670, camera 2 11-16 19:31:43.721 779 3364 W CameraHalOculus: CameraHalLog: vendor/oculus/camera/fastpath/src/CameraOculus.cpp:StreamingThread:285 Expected frame 50394 timestamp 1021270765545, received 50394 interrupt-timestamp 1021273131847, camera 1 11-16 19:31:43.721 779 3363 W CameraHalOculus: CameraHalLog: vendor/oculus/camera/fastpath/src/CameraOculus.cpp:StreamingThread:285 Expected frame 50394 timestamp 1021270823149, received 50394 interrupt-timestamp 1021273160649, camera 0 11-16 19:31:43.760 779 3373 W CameraHalOculus: CameraHalLog: vendor/oculus/camera/fastpath/src/CameraOculus.cpp:StreamingThread:285 Expected frame 50396 timestamp 1021310798618, received 50396 interrupt-timestamp 1021312802524, camera 3 11-16 19:31:43.761 779 3364 W CameraHalOculus: CameraHalLog: vendor/oculus/camera/fastpath/src/CameraOculus.cpp:StreamingThread:285 Expected frame 50396 timestamp 1021310768722, received 50396 interrupt-timestamp 1021313121222, camera 1 11-16 19:31:43.761 779 3366 W CameraHalOculus: CameraHalLog: vendor/oculus/camera/fastpath/src/CameraOculus.cpp:StreamingThread:285 Expected frame 50396 timestamp 1021310768045, received 50396 interrupt-timestamp 1021313121535, camera 2 11-16 19:31:43.761 779 3363 W CameraHalOculus: CameraHalLog: vendor/oculus/camera/fastpath/src/CameraOculus.cpp:StreamingThread:285 Expected frame 50396 timestamp 1021310829504, received 50396 interrupt-timestamp 1021313149087, camera 0 11-16 19:31:43.783 2127 2127 I PartyStateManager: enforcePartyChatStateConsistency - got current party response: Party is null 11-16 19:31:43.783 2127 2127 I PartyStateManager: enforcePartyChatStateConsistency - User not in a party. 11-16 19:31:43.783 2127 2127 I PlatformPlugin: [PlatformPluginManager] Stopping party chat 11-16 19:31:43.783 2127 2127 I OVRPlatform: [PartyChatInterchangeable] Stop PartyChat. 11-16 19:31:43.783 2127 2127 I PlatformPluginManager: callNativePartyChatStop - Setting shouldDisplayPartyReconnectDialog: false 11-16 19:31:43.791 6464 6485 E CRASH : Tombstone written to: /storage/emulated/0/Android/data/com.DefaultCompany.NewUnityProject/files/tombstone_00 11-16 19:31:43.791 6464 6485 F NewUnityProjec: thread.cc:2348] No pending exception expected: java.lang.ClassNotFoundException: com.unity.oculus.OculusUnity 11-16 19:31:43.791 6464 6485 F NewUnityProjec: thread.cc:2348] at java.lang.String java.lang.Runtime.nativeLoad(java.lang.String, java.lang.ClassLoader, java.lang.Class) (Runtime.java:-2) 11-16 19:31:43.791 6464 6485 F NewUnityProjec: thread.cc:2348] at java.lang.String java.lang.Runtime.nativeLoad(java.lang.String, java.lang.ClassLoader) (Runtime.java:1115) 11-16 19:31:43.791 6464 6485 F NewUnityProjec: thread.cc:2348] at void java.lang.Runtime.load0(java.lang.Class, java.lang.String) (Runtime.java:936) 11-16 19:31:43.791 6464 6485 F NewUnityProjec: thread.cc:2348] at void java.lang.System.load(java.lang.String) (System.java:1631) 11-16 19:31:43.791 6464 6485 F NewUnityProjec: thread.cc:2348] at boolean com.unity3d.player.UnityPlayer.nativeRender() ((null):-2) 11-16 19:31:43.791 6464 6485 F NewUnityProjec: thread.cc:2348] at boolean com.unity3d.player.UnityPlayer.access$300(com.unity3d.player.UnityPlayer) ((null):-1) 11-16 19:31:43.791 6464 6485 F NewUnityProjec: thread.cc:2348] at boolean com.unity3d.player.UnityPlayer$e$1.handleMessage(android.os.Message) ((null):-1) 11-16 19:31:43.791 6464 6485 F NewUnityProjec: thread.cc:2348] at void android.os.Handler.dispatchMessage(android.os.Message) (Handler.java:103) 11-16 19:31:43.791 6464 6485 F NewUnityProjec: thread.cc:2348] at void android.os.Looper.loop() (Looper.java:214) 11-16 19:31:43.791 6464 6485 F NewUnityProjec: thread.cc:2348] at void com.unity3d.player.UnityPlayer$e.run() ((null):-1) 11-16 19:31:43.791 6464 6485 F NewUnityProjec: thread.cc:2348] 11-16 19:31:43.797 6464 6485 F NewUnityProjec: runtime.cc:630] Runtime aborting --- recursively, so no thread-specific detail! 11-16 19:31:43.797 6464 6485 F NewUnityProjec: runtime.cc:630] #00 pc 002eeda2 [anon:libc_malloc] (???) 11-16 19:31:43.797 6464 6485 F NewUnityProjec: runtime.cc:630] 11-16 19:31:43.797 6464 6485 F NewUnityProjec: runtime.cc:638] No pending exception expected: java.lang.ClassNotFoundException: com.unity.oculus.OculusUnity 11-16 19:31:43.797 6464 6485 F NewUnityProjec: runtime.cc:638] at java.lang.String java.lang.Runtime.nativeLoad(java.lang.String, java.lang.ClassLoader, java.lang.Class) (Runtime.java:-2) 11-16 19:31:43.797 6464 6485 F NewUnityProjec: runtime.cc:638] at java.lang.String java.lang.Runtime.nativeLoad(java.lang.String, java.lang.ClassLoader) (Runtime.java:1115) 11-16 19:31:43.797 6464 6485 F NewUnityProjec: runtime.cc:638] at void java.lang.Runtime.load0(java.lang.Class, java.lang.String) (Runtime.java:936) 11-16 19:31:43.797 6464 6485 F NewUnityProjec: runtime.cc:638] at void java.lang.System.load(java.lang.String) (System.java:1631) 11-16 19:31:43.797 6464 6485 F NewUnityProjec: runtime.cc:638] at boolean com.unity3d.player.UnityPlayer.nativeRender() ((null):-2) 11-16 19:31:43.797 6464 6485 F NewUnityProjec: runtime.cc:638] at boolean com.unity3d.player.UnityPlayer.access$300(com.unity3d.player.UnityPlayer) ((null):-1) 11-16 19:31:43.797 6464 6485 F NewUnityProjec: runtime.cc:638] at boolean com.unity3d.player.UnityPlayer$e$1.handleMessage(android.os.Message) ((null):-1) 11-16 19:31:43.797 6464 6485 F NewUnityProjec: runtime.cc:638] at void android.os.Handler.dispatchMessage(android.os.Message) (Handler.java:103) 11-16 19:31:43.797 6464 6485 F NewUnityProjec: runtime.cc:638] at void android.os.Looper.loop() (Looper.java:214) 11-16 19:31:43.797 6464 6485 F NewUnityProjec: runtime.cc:638] at void com.unity3d.player.UnityPlayer$e.run() ((null):-1) 11-16 19:31:43.797 6464 6485 F NewUnityProjec: runtime.cc:638] 11-16 19:31:43.797 6464 6485 F NewUnityProjec: runtime.cc:638] 11-16 19:31:43.797 6464 6485 E CRASH : Forwarding signal 6 11-16 19:31:43.799 6464 6485 E crash-reporter-support: read() failed, reason: Connection reset by peer 11-16 19:31:43.799 6464 6485 E crash-reporter-support: native-crash client could not receive the status of the request from the crash server 11-16 19:31:43.799 6464 6485 I crash-reporter (debuggerd): failed to capture minidump crash 11-16 19:31:43.799 6464 6485 F libc : Fatal signal 6 (SIGABRT), code -1 (SI_QUEUE) in tid 6485 (UnityMain), pid 6464 (NewUnityProject) 11-16 19:31:43.800 779 3373 W CameraHalOculus: CameraHalLog: vendor/oculus/camera/fastpath/src/CameraOculus.cpp:StreamingThread:285 Expected frame 50398 timestamp 1021350798514, received 50398 interrupt-timestamp 1021352805337, camera 3 11-16 19:31:43.801 779 3363 W CameraHalOculus: CameraHalLog: vendor/oculus/camera/fastpath/src/CameraOculus.cpp:StreamingThread:285 Expected frame 50398 timestamp 1021350831222, received 50398 interrupt-timestamp 1021353124035, camera 0 11-16 19:31:43.801 779 3364 W CameraHalOculus: CameraHalLog: vendor/oculus/camera/fastpath/src/CameraOculus.cpp:StreamingThread:285 Expected frame 50398 timestamp 1021350767629, received 50398 interrupt-timestamp 1021353152576, camera 1 11-16 19:31:43.801 779 3366 W CameraHalOculus: CameraHalLog: vendor/oculus/camera/fastpath/src/CameraOculus.cpp:StreamingThread:285 Expected frame 50398 timestamp 1021350767629, received 50398 interrupt-timestamp 1021353123306, camera 2 11-16 19:31:43.817 2048 2166 I [OAR] AudioMixer: Waiting for sound effect to complete 11-16 19:31:43.823 6512 6512 I crash_dump32: obtaining output fd from tombstoned, type: kDebuggerdTombstone 11-16 19:31:43.824 844 844 I /system/bin/tombstoned: received crash request for pid 6485 11-16 19:31:43.824 6512 6512 I crash_dump32: performing dump of process 6464 (target tid = 6485) 11-16 19:31:43.830 6512 6512 F DEBUG : 11-16 19:31:43.830 6512 6512 F DEBUG : Build fingerprint: 'oculus/hollywood/hollywood:10/QP1A.190711.020/9248600247900000:user/release-keys' 11-16 19:31:43.830 6512 6512 F DEBUG : Revision: '0' 11-16 19:31:43.830 6512 6512 F DEBUG : ABI: 'arm' 11-16 19:31:43.830 6512 6512 F DEBUG : Timestamp: 2020-11-16 19:31:43+0900 11-16 19:31:43.830 6512 6512 F DEBUG : pid: 6464, tid: 6485, name: UnityMain >>> com.DefaultCompany.NewUnityProject <<< 11-16 19:31:43.830 6512 6512 F DEBUG : uid: 10084 11-16 19:31:43.830 6512 6512 F DEBUG : signal 6 (SIGABRT), code -1 (SI_QUEUE), fault addr -------- 11-16 19:31:43.830 6512 6512 F DEBUG : Abort message: 'JNI DETECTED ERROR IN APPLICATION: java_class == null 11-16 19:31:43.830 6512 6512 F DEBUG : in call to GetStaticMethodID 11-16 19:31:43.830 6512 6512 F DEBUG : from java.lang.String java.lang.Runtime.nativeLoad(java.lang.String, java.lang.ClassLoader, java.lang.Class)' ========================

I doubted the memory usage, but the memory usage of Unity.exe while running on the Unity editor is about 700MB, which is not very large. Instead, I think that it was caused by the java.lang.ClassNotFoundException that occurred immediately before.

How should I debug?

Unity: 2020.1.13f1 oculus quest2: 21.0.0.474119.252531968

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