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Question by rafaellalinwijesekera · Nov 29, 2020 at 06:06 PM · controllertrain

How to Make a Train like movement controller

Hey guys im trying to make a train/ snake like movement controller that acts like the 2d snake game where each new segment follows the last segments position nicely but this is in 3d with cubes instead where you can essentially move the head component like a car left and right (it will continuously go forward).

i tried doing this with configurable joints but it just doesn't work well at all and not like how i want it to work. What is the best way to go about achieving this effect?

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