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Question by sthj · Nov 30, 2020 at 05:12 PM · blender

texture not followning from blender

I collored this cube in blender with random collors in texture paint and saved it in my assets folder. I then imported it into unity and draget the matereal onto it. I still have no collors, and when i dobble click the materal (and open it in blender) what i painted is gone and im only left with the background collor.

What am I doing wrong?

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Answer by Unitycreator212 · Nov 30, 2020 at 06:54 PM

You have to save the texture you created in blenderalt text

Then Import into unity and drag the texture onto the modelalt text


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avatar image sthj · Nov 30, 2020 at 09:10 PM 0
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I dont have the button "image". And to the left where your says "paint" i have "Texture paint", I cant find any that just says "paint"

avatar image Unitycreator212 sthj · Dec 05, 2020 at 01:57 PM 0
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What version of Blender are you using?

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