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Question by Saxgu · Dec 13, 2020 at 05:35 AM · uicanvasscalescreen

Is there a way to change UI Scale Mode without causing my UI to mess up?

Hi,

I made a little crafting game that is basically all UI. I did everything with the UI scale Mode set on Constant Pixel Size, but now that I built and ran it I noticed that the UI messes up when going on full screen, the panel and images does not scale. So i know I should have set my UI to Scale with Screen Size since the beginning to avoid this, but is there a way to do it now without my UI elements changing place?

I mean this time it is not a lot of elements but what if my UI had a Lot of elements to rearrange? would there be a way to change to Scale with Screen Size without messing up de UI?

Thanks a lot for the help, I attach some images so you can see the difference.

Original UI: alt text

UI after changing to Scale with screen size alt text

ui-original.png (8.1 kB)
ui-when-scale-with-screen-size.png (6.9 kB)
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Answer by CmdrZin · Dec 13, 2020 at 07:13 AM

You should be able to use the anchors of the Rect Transform for the Text to keep relative positions.
see https://docs.unity3d.com/Packages/com.unity.ugui@1.0/manual/class-RectTransform.html

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