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Question by Jdob2000 · Dec 13, 2020 at 07:17 AM · inspector

Can't edit variables of a custom class in inspector?

Hi everyone

I just started making a simple quiz game and have been setting up a system to create buttons based on an array of an "Answer" class I've made.

Unfortunately, for some reason I can't edit the variables of the Answer class in the inspector and I have no idea why. I'm sure I've missed something silly but below is the code I've done so far:

Answer Class:

 using UnityEngine;
 using System;
 
 
 [Serializable]
 
 
 public class Answer : MonoBehaviour
 {
     public string answerText;
     public bool isCorrect;
 }

The game's manager:

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
 
 
 public class QuizController : MonoBehaviour
 {
     public GameObject canvas;
     public GameObject button;
 
     public Answer[] answerArray;
 
     private void Start()
     {
         foreach(Answer a in answerArray)
         {
             CreateButton(a);
         }
     }
     public void CreateButton(Answer answer)
     {
         GameObject newButton = Instantiate(button) as GameObject;
         newButton.transform.SetParent(canvas.transform, false);
         newButton.GetComponentInChildren<Text>().text = answer.answerText;
     }
 }

What is looks like in the inspector:

alt text

Thanks in advance for your help

canteditclass.png (18.7 kB)
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Best Answer

Answer by Jdob2000 · Dec 13, 2020 at 07:26 PM

Ok turns out It's because the class derived from MonoBehaviour - deleting that made it work.

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