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Question by hankster299 · Jan 04, 2021 at 10:17 PM · lag

Unity keeps crashing while training ml agents.

I'm trying to train a sort of 2v2 capture the flag game that's in a very simple environment. There's 4 agents with the same code in the environment. It's strange because yesterday I could train upwards of ten environments at the same time with little lag and then today I'll train just one for a few minutes then unity stops responding. Would someone be able to help with this?

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