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Question by endermanrapman · Jan 07, 2021 at 07:58 PM · camera

URP Camera changed back to Original Camera

So i'm trying to use camera overlapping to make my weapons not clip into objects. It worked, but I had to close Unity because it crashed, but when I opened it up again, the camera script was back to the normal script! (Without the camera stacking feature) I don't know how this happened, I don't know how to solve it, and nobody else has the answer.

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