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Question by Flaymes · Jan 11 at 04:31 PM · renderingpost processinguniversal

Multiple URP volumes

I want to have two URP volumes in a scene, one that has Depth Of Field which is only used for the background, and one that does not have Depth Of Field which is used for everything else.

I have been struggling with this and could never find an answer but am in need of one now so please can someone help me with this.

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