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Question by tosinom · Jan 16 at 03:50 PM · iosbuild-errorxcodeadsframework

arm64 function not 4-byte aligned _unwind_tester from libiphone-lib.a(unwind_test_arm64.o).,106 duplicate symbols -arm64 function not 4-byte aligned _unwind_tester from libiphone-lib.a(unwind_test_arm64.o)

I have been working for a week. Problem is "arm64 function not 4-byte aligned _unwind_tester from libiphone-lib.a(unwind_test_arm64.o)." Im using GoogleMobileAds SDK version 7.69.0. I have trouble with Library Paths and Framework Search Paths. First ,i setup MacOS Catalina 10.15.7 on Vitual Box. Im trying to distribute my game on AppStore but everytime something gives compile errors or on TestFlight mode app is crashing when i try to open it. (App is avaible on Google Play Store no error)

After try manuel setup GoogleMobileAdsiOSSdk 7.69.0 it didnt work. Installed Cocoapods and implement some steps.

Addiction question : Should i buy a mac for distribute my unity game or handle with Virtual Box on Windows (too slow)alt text

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Answer by tosinom · Jan 18 at 04:35 AM

Finally i solved i deleted $(inherited) in Unity-Iphone > UnityFramework > Building Settings > Other Linker Flags other ones added with pods. If you taken mistakes about GoogleAdmob IOS SDK dont remember its all about linkers. Step by step apply that info.plist trick is important. Just in case there are 2 info.plist in my project i edit both of them. alt text


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