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Question by mmnagelia · Jan 17 at 10:27 PM · graphics

What is Better For Graphics: Blender or HDRP?

Hi. I recently asked a question about if I can make high-fidelity graphics on entirely Unity. The answer was a little mixed; but I ended up downloading Blender, a graphics-maker software. But, after I downloaded it, I was having second-thoughts that whether I should've used the High Definition Render Pipeline (HDRP) instead. Then, I got even more curious when I saw this and it was made completely in HDRP. So, what will be better for graphics, Blender, or the built-in High Definition Render Pipeline (HDRP)?

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avatar image andrew-lukasik · Jan 17 at 10:54 PM 0
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Blender is tool for everything from modelling to rendering. HDRP is just real-time rendering pipeline.

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Answer by Eno-Khaon · Jan 17 at 10:57 PM

I'd like to point out that you were actually offered a ton of TERRIBLY off-topic answers in your previous question.

Your wording in your previous question asked about "High Definition" visuals (basically), which resulted in numerous answers latching onto the terminology, rather than the context of the question itself.


The newer versions of Unity let you choose between the...
High Definition Rendering Pipeline (HDRP), targeted at higher-end hardware (like computers with dedicated video cards).
Universal Rendering Pipeline (URP), intended to be run on a broad range of hardware (like smartphones and weaker computers, like lower-end laptops).

THIS HAS NOTHING TO DO WITH CREATING CONTENT FOR A GAME.

Those are available so that, once you have created the content to be fit into your game (e.g. Blender for 3D models), you can also decide whether you want high-quality potential visuals available in the engine itself. UWP is much more limited aesthetically than HDRP, but also generally less taxing with the same game environment.
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avatar image mmnagelia · Jan 17 at 11:00 PM 0
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So is HDRP like a high-end platform to make my games, and Blender is a graphics software?

avatar image Eno-Khaon mmnagelia · Jan 17 at 11:13 PM 0
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Kind've... HDRP and URP are basically like looking at the same game with a different coat of paint, whereas Blender is what you use to create the things that "paint" will be applied to.

avatar image mmnagelia Eno-Khaon · Jan 18 at 02:08 AM 0
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@Eno-Khaon HDRP and URP are a platform targeted at high-end computers. $$anonymous$$eanwhile, Blender is just a modeling software. Am I right?

avatar image Bunny83 · Jan 17 at 11:25 PM 1
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Right, it seems he got confused between the difference of a game engine and modelling software. Content creation for games is mainly done outside of Unity besides a few exceptions. The tech demo video that is linked in the question actually has a link to the Unity website where the demo is presented. It has a behind the scenes section which links to 3 blog posts of the actual content creation. They used tons of other professional software from real world 3d scanning to sculpting, rigging and animation tools.

avatar image mmnagelia Bunny83 · Jan 18 at 02:02 AM 0
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Thanks, I see now.

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