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Question by AurraSing · Jan 27, 2021 at 07:57 PM · shadows

Shadow flickering for large shadow distance

I need 10000 shadow distance for the environment objects. However, at this shadow distance, my character's shadow keeps flickering and shaking. Did I do something wrong? Or how do I remove the flickering?

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Answer by Namey5 · Jan 27, 2021 at 09:02 PM

A 10,000 metre shadow distance is just not viable for realtime shadowmaps - at that scale you would have over a metre for a single pixel in a best-case scenario (without cascades). If you want large scale shadows, you will at the very least need 4 shadow cascades (with the near cascades set way down) and even then it would be a better idea to bake shadows and use distance shadowmasking than try and cover everything with shadowmaps alone.

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avatar image AurraSing · Jan 27, 2021 at 10:00 PM 0
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Thank you! Near cascades setting down solved

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