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Question by badle1711 · Feb 03, 2021 at 11:00 PM · scripting beginnerballtutorialsroll a ball

Can't get my ball to roll.

Hello, I just got done coding the movement section on the rollaball tutorial. I have gone through the tutorial several times but still seem to be missing somet$$anonymous$$ng. I have checked that the script, input and input actions are added. The Console shows no errors in code but here it is anyway.

using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.InputSystem;

public class playerController : MonoBehaviour { public float speed = 0;

 private Rigidbody rb;
 private float movementX;
 private float movementY;

 // Start is called before the first frame update
 void Start()
 {
     rb = GetComponent<Rigidbody>();
 }

 void Onmove(InputValue movementValue)
 {
     Vector2 movementVector = movementValue.Get<Vector2>();

     movementX = movementVector.x;
     movementY = movementVector.y;
 }

 void FixedUpdate()
 {
     Vector3 movement = new Vector3(movementX, 0.0f, movementY);

     rb.AddForce(movement * speed);
 }

} Do you see any issues?

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