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Question by matthewroxby · Feb 05, 2021 at 09:43 PM · shadershader programming

shader graph changing with view when it isn't supposed to?

I was making a shader to colour my procedural planet, when I noticed that the coverage of green changes depending on how far you are from the object. This is a close up ! alt text

And this is from further away, alt text

The coverage of green changes based on distance and even the size of the window. Please help if you can, I'm completely stumped by this :)

shader-issue1.png (171.6 kB)
shader-issue2.png (6.3 kB)
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