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Question by Wlahtuch · Feb 08, 2021 at 04:34 PM · script.scripting beginnermovement scriptstep

How to make a step-by-step movement in the Unity

Hi. I need to make the movement of the boat step by step. Each step is a movement of a certain distance. So that you can then count the steps. alt text That is, you press the button once - one step. Without constant movement! Please tell me.

Then I want to count the number of steps and limit them.

Movements: 1.forward and to the right 2. forward and to the left 3. back and right 4. back and left

samplescene-1080p-08022021-09-14-08.jpg (178.0 kB)
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Answer by LoloBad · Feb 08, 2021 at 08:59 PM

Hi, Here is my code to do so. Your mobile GameObject must have a Character Controller as component (refered as cc in my code).

In the Update() method:

 if (Input.GetKey(KeyCode.UpArrow))
 {
        isMoving = true;
        StartCoroutine(MoveForward(10f));
 }

Then the coroutine :

 private IEnumerator MoveForward (float distance)
 {
        Vector3 startPosition = transform.position;
        while (Vector3.Distance(startPosition, transform.position) < distance)
        {
               Vector3 shift = new Vector3(0f, verticalVelocity, speed);
               shift = transform.rotation * shift;
               cc.Move(shift * Time.deltaTime);
               yield return null;
        }
        isMoving = false;
 }
 
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avatar image Wlahtuch · Feb 09, 2021 at 07:34 AM 0
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