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Question by RauelON · Feb 15, 2021 at 11:02 AM · shadows

Shadows in RenderTexture

Hi!

I created a RenderTexture, which represents a given 3D object as a 2D sprite.

All works fine as it should. Only thing is, that the shadows, casts from the objects (red circle) aren't in the RenderTexture at all. As you can see, not even the RenderCamera shows the shadows.

rendertexture-issue

Any ideas how to fix this? I tried many things, but don't get it. Would be nice to have those shadows also in the final RenderTexture.

Thanks!

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