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Question by Slobdell · Mar 04, 2021 at 05:07 AM · timedelaynot respondingfrozen

Hit play takes a long time to start

I don't know what I did, but now when I press play in the editor it takes 30 seconds for the game to start. Also, if I build and run it does the same t$$anonymous$$ng but the game is "not responding" for the same amount of time.

I don't know how to debug t$$anonymous$$s or how to figure out what I changed. I tried the profiler but it doesn't show anyt$$anonymous$$ng until after the delay and the game starts.

It was working fine yesterday, $$anonymous$$t play and game starts immediately. I tried deleting some assets I downloaded but didn't change anyt$$anonymous$$ng. Any help is appreciated, thanks.

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Answer by Slobdell · Mar 04, 2021 at 02:25 PM

Sweet!! Well good news bad news, the problem was me doing a stupid sync tcp connection to a server I had shut down....

But the good news is I found t$$anonymous$$s sweet tool to use that helped me identify it in 10 seconds. If you have a problem with start/stop times t$$anonymous$$s will help you solve it. Thanks

https://forum.unity.com/threads/introducing-the-editor-iteration-profiler.908390/

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