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Question by erykjarosz14 · Mar 17, 2021 at 10:24 AM · uifpsobjective

How to make objective system like in FPS Microgame?

I wanted to make same system like one in Unity tutorial for my game but there's no breakdown of it. I tried to analyze the code and game objects but it's too complicated for me. Could anyone help me understand what's needed for system like the one Unity made ? Showing objectives in UI and tracking progess of collected/killed targets is what i'm aiming for.

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avatar image AbandonedCrypt · Mar 17, 2021 at 11:16 AM 0
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One google search yielded the following results: 1, 2

Here is a resource on how to change and add objectives in the FPS Microgame, from unity, which you can use to start understanding how it works

avatar image erykjarosz14 AbandonedCrypt · Mar 17, 2021 at 04:42 PM 0
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Thank you for your reply. I googled the topic before making this thread and I was expecting a little different answer. I finished the unity tutorial you mention but apparently I'm too dumb to understand how the code works so I was hoping that someone could break it down for me

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