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Question by Bruno_00 · Mar 20, 2021 at 01:56 AM · instantiatecrashing

Unity crashing with instantiating

this line of code is causing unity to crash every time I Hit the play button, I am new to unity and am wondering can anyone tell me why this is happening. I am trying to spawn prefabs in to the world inside a random area.

void Awake() { Instantiate(this, new Vector3((Random.Range(-30, 30)), 21, (Random.Range(-30, 30))), Quaternion.identity); }

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Answer by toficofi · Mar 20, 2021 at 02:54 AM

I think you'll want to instansiate gameObject, not this. this refers to the MonoBehaviour, but you want to spawn the whole GameObject, right?

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