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Question by haser11 · Nov 02, 2011 at 08:02 PM · cameracharactermovefollownewbie

How to make your character move?

This is my first time making video games and I decided to use unity because mainly it was free. I am learning about terrain but my main problem is how to make the character your using move and how to make the camera follow him/her. Can someone help me out and explain it very simply because like I said this is my first time?

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avatar image FLASHDENMARK · Nov 02, 2011 at 08:12 PM 2
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There is a prefab called "First Person Controller" inside Unity, search "First person Controller" in the project panel and drag it into the scene view, and play the game.

avatar image haser11 · Nov 02, 2011 at 08:31 PM 0
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Thank you so much that helped a lot

avatar image Gokuto · Feb 27, 2013 at 03:54 AM 0
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Thanks, I am new and was having trouble with that too

avatar image awesome productions · May 31, 2015 at 01:07 PM 0
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thank you that really helped me too because I am new to unity

avatar image pixelcarl74 · Feb 29, 2016 at 10:04 PM 0
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Thanks used this and it worked great added some up and down code as well.

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Answer by Wentzel · Nov 02, 2011 at 08:48 PM

var MoveSpeed : int = 0.5;

function Update () {

if(Input.GetKey(KeyCode.UpArrow)){

 transform.Translate(Vector3,MoveSpeed,0,0);
 
 }

}

I couldn't test it as i'm using my phone. This is just a simple way of moving your object if you change "Translate" into Rotate you can well rotate your object.

i'm new myself :P

I would reccomend http://www.unity3dstudent.com/ site since your new and is a great place to start.

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avatar image ScottPropst27 · Jan 07 at 10:48 PM 0
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where do i put this in a script

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Answer by Penaloza12 · Jul 28, 2015 at 09:51 PM

This should work for you. this is a using UnityEngine; using System.Collections;

public class Movement : MonoBehaviour {

 public int movementspeed = 100;

 // Use this for initialization
 void Start () {
 
 }
 
 // Update is called once per frame
 void Update () {
     if (Input.GetKey (KeyCode.A)) {
         transform.Translate (Vector3.left * movementspeed * Time.deltaTime); 
     }

     if(Input.GetKey (KeyCode.D)) {
         transform.Translate (Vector3. right *   movementspeed * Time.deltaTime);
     }
 }

}

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Answer by ThePussyCat · Mar 21, 2017 at 08:48 AM

You can also use this for moving an object.

 float movSpeed = 7f;
 
 void Update {
 transform.Translate (new Vector3 (Input.GetAxis("Horizontal")*movSpeed*Time.deltaTime), 0, Input.GetAxis("Vertical")*movSpeed*Time.deltaTime));
 
 }

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avatar image paulchabot · Nov 13, 2020 at 04:56 PM 0
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Thank you for this, you help me figure something out I was struggling with.

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Answer by CreativeStorm · Nov 02, 2011 at 08:48 PM

Youtube can become a good friend to you learning Unity - there are lots of tutorials ;) a quick search brought up this: http://www.youtube.com/watch?v=od78RhlLXUI&feature=related

there are much more and maybe some better - watch a couple of them will point you the right direction.

you can find tutorials everywhere on the web most are really simple, quick and nice to get familiar with Unity ;) Ask google.

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avatar image tommytop · Jul 15, 2013 at 07:50 AM 0
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It is very useful to make my charterer move yes it is exactly right concept, share good stuff with good ideas and concepts, lots of great http://superiorpaper.net/dissertation-help information and inspiration, both of which I need, thanks to this concept.

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Answer by rebeccahickshq · Sep 16, 2017 at 01:10 AM

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