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Question by trevorriebel · Mar 24, 2021 at 04:35 PM · gameobject

HELP how can I set several gameObjects without manually doing it over and over?

I'm currently working on a game with a select screen full of characters (about 25), each character icon has a script attached to them, and that script must get a few gameObjects. instead of manually going through 25+ objects and manually setting each gameObject one by one in the inspector, is there a faster way I can do this? Maybe like some kind of "set all" or maybe just by setting the gameObjects in the code itself so I don't need to use the inspector? Thank you.

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avatar image Hellium · Mar 24, 2021 at 05:31 PM 0
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If all gameObjects need the same object, you can click on the first GameObject, hold CTRL and click on the other objects, then drag & drop the desired object in the inspector.


If each object needs a different gameObject living in the scene, you can use Awake / OnValidate + FindXXX methods

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Answer by gipsnichmeer · Mar 24, 2021 at 07:00 PM

You can select all your characters with shift, and then set the Variables on all of them. But that only works, if every character has the same script.

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