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Question by unity_tA5oDVRhRTJZQQ · Mar 26, 2021 at 09:34 AM · 3dmobile

How do I make a bowling ball curve and gain friction in certain points?

So I’m making a bowling game and I’ve made the controls to throw the ball and because it’s a mobile game I want to know how to “curve” the ball with the flick of a finger, which then gains friction on parts of the lane, like in real life. Is there any way to do this?

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