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Question by Firax666 · Mar 29, 2021 at 03:11 PM · camera2d-platformercamera-movementcamera follow

Cinemachine Confiner 2D shift my camera view

So I have 2D platformer and I use cinemac$$anonymous$$ne to follow player with camera. But one level I have problem. After my character walks out of cinemac$$anonymous$$ne confiner game view change like everyt$$anonymous$$ng is moved by about 1 unit into the right direction but all collider stays in the same position. When I look at scene view during game running everyt$$anonymous$$ng is in right place.(1st image). When I switch off confiner collider everyt$$anonymous$$ng goes back to normal(2nd image). It only hapens on right edge of confiner. alt text

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