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Question by Privvet · Apr 11, 2021 at 11:39 AM · rigidbodyonmousedown

How can you use onmousedown() if there is a rigidbody in the hierarchy?

If a gameobject is in the same $$anonymous$$erarchy as a rigidbody, it won't work. How can I make the onmousedown object a c$$anonymous$$ld to that rigidbody but still have the onmousedown function work?

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Answer by Privvet · Apr 11, 2021 at 12:30 PM

Just figured out a way you can solve t$$anonymous$$s is by adding a rigidbody component to the object you attached the onmousedown script to.

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