WebGL Error - Max Allowed WebGL Game .zip size is 500.00 MB

hey everyone,

just getting started on Unity for the first time and I’m making my way through the minigame tutorials. I was working on the Minikart project, but when I try and publish it I get this error:

Something Went Wrong
Max. allowed WebGL game .zip size is 500.00 MB.

The project itself is 1.47 GB before I even make any changes. Ideas?

Thanks!

Alright so I believe my issue was thinking unity would make a folder to put the stuff from the build into
that however doesn’t appear to be the case and instead it behaves as if the folder you select for builds is empty
So if you change the default place for your first project to be kept it is probably trying to upload everything else in the folder
I solved this by deleting the build and making a new empty folder inside the folder I wanted to keep the project