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Question by Babilinski · Nov 05, 2011 at 05:31 PM · raycastjavaconvertclickablec

C Sharp Clickable Object

i have a code in java that can select targets with my mouse, but it's in java

 if (Input.GetMouseButtonDown(0))
         {
            var hit : RaycastHit;
            var ray : Ray = Camera.main.ScreenPointToRay (Input.mousePosition);
            if (Physics.Raycast (ray, hit, 100.0))
            {
                  myTarget = hit.collider.gameObject;
                  if(myTarget.tag=="tagOfTheObject")
               { 
                  //DO STUFF
               }
            }
        }

could someone tell me how to convert this to c sharp? i tired to do it my self and i failed i found a reference to it on 125This website125

but i doesn't tell me how to edit the origin of the point wich in this case it would be my mouse. Can someone help me ?

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Answer by Babilinski · Nov 05, 2011 at 05:37 PM

 using UnityEngine;
 using System.Collections;
 
 public class example : MonoBehaviour {
     public Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
     void Awake() {
         if (Physics.Raycast(ray, 100))
             print("Hit something");
         
     }
 }
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