I am setting up a new empty project for VR and am trying to setup OpenXR. I have a HP Reverb G2 headset with the new controllers; however, the controllers are not being tracked in the OpenXR plugin sample controller scene. It does list they are connected, but both in game and the input debugger doesn’t show any button presses or input changes, just that it is connected.
I have followed https://docs.microsoft.com/en-us/windows/mixed-reality/develop/unity/openxr-getting-started and HP Reverb G2 Controllers in Unity - Mixed Reality | Microsoft Learn with no errors, but still no position, rotation, or input is registering.
I have made sure that OpenXL is set in project settings and that the HP features (and the other controllers) were set as well.
The headset and controllers work fine in games/WMR apps. Does anyone have any ideas why they aren’t tracking and how I might fix this?
Unity version: 2021.1.5f1, PC, Building for PC/Linux/Mac