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Question by ashevchyk · Jun 14, 2021 at 07:05 PM · shaderwebglgraph

Coat mask in shader graph does not working in WebGL (only in inspector)

Unity 2021.1.2f1, URP. I have my custom shader developed by Shader Graph. It work's perfectly(in inspector)! But when i build project.. Coat mask feature is not working in WebGL =( When using Complex Shader t$$anonymous$$s coat mask works perfcetly in build too! Help me, please!

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