Help! Making particle effects follow character,Make particle effect follow player

Hey devs,

I’m trying to make an 2D endless runner game about a rocketship going through asteroid belt. I decided to make a particle system as a propulsion effect at the tail of the rocketship. I was wondering if anyone knows how to link it to the player so that when I go up and down, the particles will follow. For now the particles is stuck in the middle whenever I go up and down.

You can just attach the object that holds the particle effect to the player object

Can you not just nest the particle effect to the rocketship?