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Question by Georodin · Jun 23, 2021 at 03:16 PM · shadows

Incorrect shadows?

Hey guys, I just imported my LowPoly Pine from 3ds max into Unity 2020.3.2f1 HDRP and I changed the materials from 3ds max physical material to HDRP Lit and the lit side of the pine is shadowed what could I have done wrong and what further information's could I provide to enable you kind guys to help me

thanks in advance

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Answer by Georodin · Jun 24, 2021 at 07:56 AM

In the Import settings in Unity I had to choose generate Normals because apparently my Normals where faulty.

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Answer by $$anonymous$$ · Jun 23, 2021 at 03:24 PM

turn receive shadows off on the tree.

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avatar image Georodin · Jun 23, 2021 at 03:33 PM 0
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Hey thanks for the input but because the trees will later be combined to a forest, the receive shadow flag is not an option for me :)

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