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Question by RGB99 · Jul 03, 2021 at 03:46 PM · augmented reality

(AR) How do I spawn object if only a suitable space is available?

hi guys I'm learning about AR in unity several days ago and I have a question How do I spawn object if only a suitable space is available? for example: if the player try to spawn a big object in small place i give him an alert to find a bigger space I'm using Unity 2019.4 Versions: "com.unity.xr.arcore": "2.1.11", "com.unity.xr.arfoundation": "2.1.18", "com.unity.xr.arkit": "2.1.9", "com.unity.xr.management": "3.2.16",

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Answer by wesleywh · Jul 04, 2021 at 05:17 PM

You could probably take advantage of the gameobjects renders "bounds". You can find the min bounds y and max bounds y to find the total height of the object you want to instantiate. Then check that against the total high of the space. Same goes for x and z.

So lookup and read about a meshes "bounds" variable as you can take advantage of this.

Here is a link to get you started: https://docs.unity3d.com/ScriptReference/Bounds.html

Its either that or keep a running lists of sizes for each object which seems like a bad idea.

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