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Question by SerpiPliskin · Jul 12, 2021 at 11:59 PM · resolutionscalerecttransformpaneltweening

RectTransform size aspect ratio

I try to have different panels outside the screen, adjusted to the center panel.

alt text

But when the resolution changes, for example in 800x480, some gaps appear between the panels.

alt text

My intention is to make the panels fit tightly and make them slide without interfering with each other, but I can't do it without having the correct starting coordinates.

 public RectTransform mainPanel, rightPanel, leftPanel, topPanel, bottomPanel;
 
 
     public Vector2 centerPosition, rightPosition, leftPosition, bottomPosition, topPosition;
 
 
 
     void Awake()
     {
 
         // Assign position to each panel
         centerPosition = new Vector2(0f, 0f);                       // Center
         rightPosition = new Vector2(mainPanel.sizeDelta.x, 0f);     // Right
         leftPosition = new Vector2(-mainPanel.sizeDelta.x, 0f);     // Left
         topPosition = new Vector2(0f, mainPanel.sizeDelta.y);       // Top
         bottomPosition = new Vector2(0f, -mainPanel.sizeDelta.y);   // Bottom
 
         // Move the panels to their starting positions
         mainPanel.DOAnchorPos(centerPosition, 0f);
         rightPanel.DOAnchorPos(rightPosition, 0f);
         leftPanel.DOAnchorPos(leftPosition, 0f);
         topPanel.DOAnchorPos(topPosition, 0f);
         bottomPanel.DOAnchorPos(bottomPosition, 0f);
     
         
     }

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avatar image SerpiPliskin · Jul 13, 2021 at 12:04 AM 0
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I have also tried Screen.width and Screen.Height but the same thing happens.

 public RectTransform mainPanel, rightPanel, leftPanel, topPanel, bottomPanel;
 
 
     public Vector2 centerPosition, rightPosition, leftPosition, bottomPosition, topPosition;
 
 
 
     void Awake()
     {
 
 
         // Assign position to each panel
         centerPosition = new Vector2(0f, 0f);                       // Center
         rightPosition = new Vector2(Screen.width, 0f);     // Right
         leftPosition = new Vector2(-Screen.width, 0f);     // Left
         topPosition = new Vector2(0f, Screen.height);       // Top
         bottomPosition = new Vector2(0f, -Screen.height);   // Bottom
 
         // Move the panels to their starting positions
         mainPanel.DOAnchorPos(centerPosition, 0f);
         rightPanel.DOAnchorPos(rightPosition, 0f);
         leftPanel.DOAnchorPos(leftPosition, 0f);
         topPanel.DOAnchorPos(topPosition, 0f);
         bottomPanel.DOAnchorPos(bottomPosition, 0f);
     
         
     } 

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