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Question by Vinz · Nov 11, 2011 at 02:06 PM · androidioswebplayerassetbundlemac

For which Platforms can i build AssetBundles with a Mac

Hi, i want to deploy the same Asset for WebPlayer, iPhone and Android as AssetBundle. I tried on a PC and then realized that i can only build Web and Android AssetBundles. Can i build AssetBundles for all the mentioned Plattforms on a Mac with Unity iOS Pro?

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Answer by Graham-Dunnett · Nov 24, 2011 at 12:26 PM

Yes. Note that the table on this page:

http://unity3d.com/support/documentation/Manual/AssetBundles.html

says you cannot share asset bundles between some platforms. Notably you can share assetbundles between standalones and webplayer. (I know you are planning to create separate assetbundles for each platform.)

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