• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
This question was closed Nov 11, 2011 at 05:48 PM by aldonaletto for the following reason:

Question already posted at http://answers.unity3d.com/questions/185357/trigger-explosion-null-reference-problem.html

avatar image
0
Question by lesenfantterribles · Nov 11, 2011 at 05:46 PM · triggerexplosion

Trigger Explosion null reference problem

im new to unity and trying to trigger an explosion.

eg. apartment building entrance. car on fire across the street. player walks through apartment door door, BOOM! car explodes...

oooo cinematic right!? hahaha...

SO! i have a cube with a detonator attached named "Exploding Cube"... then a larger trigger cube named "Explosion Trigger"

"Explosion Trigger" has a JS script with this: and "Exploding Cube" is plugged into the gameobject slot...


var cube : GameObject;

function OnTriggerEnter(collision : Collider) { cube = GameObject.Find("Exploding Cube"); cube.GetComponent("Detonator").Explode(); cube.GetComponent("MeshRender").enabled = false; }


i run into the trigger explosion pauses midway and gives me "NullReferenceException: Object reference not set to an instance of an object

HELP PLEASE!!!!!! i wish unity had a visual editor like UDK!!!

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

  • Sort: 

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

2 People are following this question.

avatar image avatar image

Related Questions

Trigger Instantiated with Objects Already Inside Of It 1 Answer

How to trigger different prefabs (JavaScript) 2 Answers

Not able to set explosion.SetActive(true) on player destroy 1 Answer

Area of Effect damage trigger 2 Answers

Trigger Explosion null reference problem 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges