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Question by Dancetrap · Aug 14, 2021 at 01:51 PM · transform.positionscene-loadingcheckpointreset-position

How to reset the Player Position when loading a different scene

Hello!

So, I have a checkpoint system in my game, meaning that if you walk or touch a certain t$$anonymous$$ng, then it'll save your position (obviously). And when you reach the end goal of the level, you'll move onto the next scene. The problem I'm having is that when the player $$anonymous$$ts the end goal, it'll move onto the next scene, but the position is from the last saved checkpoint from the previous level. What I need your guys' help with is how to reset the player position so when a different scene is loaded, it'll start somewhere different.

Here are the C# scripts I'm using for t$$anonymous$$s project. alt text

alt text

gamemaster.png (31.8 kB)
checkpoint.png (30.0 kB)
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avatar image Dancetrap · Aug 14, 2021 at 01:52 PM 0
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Here are a few more. Hopefully, these also help. alt text

alt text

playerpos.png (28.8 kB)
endcube.png (46.2 kB)

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