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Question by Nutue · Aug 20, 2021 at 11:11 PM · shadertexturematerialtransparencyopaque

HDRP, should I use transparent or opaque alpha clipping for foliage texture?

So I realized that transparent materials are performance-heavy if we compare them against opaque alpha clipping. So I don't understand the point of using transparent material for tree leaves, could anyone explain why I should/shouldn't use opaque alpha clipped textures for my tree leaves/foliage textures?

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