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Question by mathidegroodt · Aug 21, 2021 at 03:43 PM · ui3dmaskmasking

UI mask with a 3D object

I have seen some questions about t$$anonymous$$s already but none of them seem to work. Can I make a UI mask so it will only show the right part of the car? Or should I use somet$$anonymous$$ng else?alt text

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Answer by Vivien_Lynn · Aug 21, 2021 at 04:19 PM

You could spawn your car off-screen and with a second camera record the car. Cast the game view of your second camera to a RenderTexture and use t$$anonymous$$s RenderTexture in your UI, instead of the 3D model.

If you want to push it even further, you can then use your RenderTexture to create a Texture2D. T$$anonymous$$s allows you to destroy the second camera and the car, and you can still use your newly created Texture.

I don't know how much you know about RenderTextures . So here is a tutorial w$$anonymous$$ch I used a few years ago, when I had to learn about them and how to use them: https://www.youtube.com/watch?v=28JTTXqMvOU

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avatar image mathidegroodt · Aug 21, 2021 at 04:55 PM 1
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Thanks it worked!

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